I know the game doesn’t look like that much but I promise I am trying my best to make it work on the backend before I start working on the visuals and levels.
I want to make sure this game can run on any desktop environment, while also keeping the size of the game as low as possible.
You may be wondering, why don’t I use unity or unreal? In order to minimize bloat and allow the game to play the way I want to I have been developing a custom c++ framework for any game I end up making after this one.






Very fun 


