Hello Walter, it's great to be able to see the Assignment 2 prototype you created in Unity on the grassland theme, and I'm going to give you some feedback and some suggestions for improvement based on the principles of user experience below.
Fluency, this project gives me a very smooth feeling, there are no cumbersome buttons and programs, I can play by clicking on the buttons, and the buttons that make the character move are very simple. When I click on the next page, I jump directly to the next page and there is content related to the previous page, so I don't feel obtrusive
User consistency: Your game is consistent in visual style, operation and interaction design, in the project scene, you use a similar background style, so that the interface looks smooth and unobtrusive, the color and background are set off, the theme of the grassland is consistently highlighted, the visual style of the buttons is also consistent, all the buttons are buttons of the same color are not dazzling, the feedback options of the buttons are also consistent, you can clearly reflect the role of the button, and the operation mode is also consistent, You can use your mouse to operate in each interface
Adaptability:From this aspect, this work is also very good.,The way to operate is the mouse, it's very common, it can make me easy to operate.,Secondly, the interface makes me quickly adapt.,This interface is commonly used.,And the size of the button.,The color of the position is suitable for me to quickly understand how to enter the next page.,How to make the character move.,And there's a page that can help me jump to the page I want to go into.,This is very convenient.,Finally, there's a help page to help me solve the problem.
Here are a few suggestions for improvement: You can remove the color version near the button, which can make the whole page more beautiful
2.It is recommended to add more functions, such as the ability to adjust the size of the music, the speed of progress, etc