cheer
Hengikken
Creator of
Recent community posts
glad you guys enjoyed! i dont know how to mark this as spoilers so ill just do this
::SPOILERS::
to get ending 3 you have to look behind you when the twig snaps when walking up the ramp, then go to the car after watching the person behind the car, then right before you walk into the house, you will hear an audio queue saying "behind you"
look behind you.
thank you people again for playing, much apprechiated
thank you so much for the kind words, and for the scooter question, here in norway we have rental scooters that you unlock with an app and get a fee for the amount of minutes you have used it. These are everywhere in populated areas, and i wanted to use it as an effect to make it feel empty in a populated area.
first of all, i heard that he had played the game through you, that was very hype. Second of all, thank you so much for that sweet nice comment, it really means a lot that you have found both my projects enjoyable. And yes its always a bit disheartening to see people not play the game for its full content, seeing how short the walk is, but i cant ask for more as it comes down to taste and patience. And yes that graffiti was a nudge lmao. Thank you again for such a heartwarming comment
thank you for an amazing feedback, its very nice to hear. I get that the endings are confusing, they are very cryptic indeed, but add in the fact that the player can look wherever they want, its hard to tell a story without any words or directions.which is why i settled on 3 different endings, to try and flesh out, but also confuse some more.i hope it was a pleasant experience even though it was confusing. Cant wait to see the video.
i was fiddling a lot around with tools, my original intention was to only use 3d paint to limit myself for the 3d models, and use ms paint for textures. though with a lot of technical difficulties i made a mix between using blender and 3d paint and asesprite. thank you so much for the compliments and video, it means a whole lot for me.



