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heavyluck99

1
Posts
A member registered Jun 07, 2020

Recent community posts

(1 edit)

Hello, I found a few bugs: 

Either version of Kyo's "Iron Trigger" immediately ends Attack and Defense modes.

Kusanagi's backdash is unusually slow and short compared to other characters.

Terry can infinite with light Crack Shoot in the corner if you juggle the opponent.

Terry has strange interactions with his Rising Tackle, only hitting the opponent with the first hit will send the opponent flying in the air. (This seems to be intentional, as you get a combo in the corner if you cancel it into Power Geyser, you have just enough time to combo into light Crack Shoot. I like this, and gives him great combos in the corner). 

https://medal.tv/games/the-king-of-fighters-2002/clips/lwYez3PnRgvEPUsEg?invite=...

The bug is you can space light attacks into light Rising tackle, and get the launch without spending a super, like so:

https://medal.tv/games/jump-force-mugen/clips/lwXUcu2ZG9ugMYRVx?invite=cr-MSxVcn...

(Terry having better midscreen combos off of power charge would be nice to compensate, but not necessary.)

Guile's "Sonic Cross" visually bugs out when hitting the opponent.

Keep up the great work! Still one of the greatest KOF fangames!