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HeadOverHeels

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A member registered Feb 04, 2026 · View creator page →

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Recent community posts

The death screen caught me off guard, it really made me laugh. Well done, good job! :D

Extremely fun, especially the animation of the tower spinning; it’s very impressive that this was done in Pico. The game is pretty hard, but after a few tries I managed to get a bit further (maybe it's a skill issue, haha). Good job! :D

The craziest art style I've seen in this jam so far, amazing. Not just the art style, I think the game design overall is fantastic. AI could never recreate something like this.

(I tried using the mouse as if I were playing an arcade game with one hand and it didn't really work out haha)

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thank you very much!!! :D

Few jam games in the jam have kept me hooked as long as this one. The art style is beautiful.

I struggled a bit with the invisible walls and some of the puzzles (skill issue, lol), but I'm going to keep trying. Great job! :D

I found the art style really pleasant; even though there are various different assets, you managed to blend them together harmoniously. Also, the 1v1 aspect is really creative and cute. Great job! :D

You did a great job on the prerequisite. I genuinely smiled when I learned how to shoot; plus, I liked the sprites (especially the turret). Good work :D

Great job, the distorted background effect turned out really well, it reminds me of various old games that used that style.

I know you mentioned this, but be careful with the audio in GameMaker, you always have to turn it down quite a bit, lol. Good work! :D

You did a great job with the 3D modeling. Honestly, I think the camera could be a bit different, but overall I was able to play and had a lot of fun, Bomberman is just so good. Nice work!

You nailed the art style and the camera. It reminded me of a lot of web games I used to play back in the day, great job!

The art and SFX are really cuteeeeee. Good job, it reminds me of some mobile games. Extremely addictive LOL

The controls are very satisfying once you get the hang of them, I loved the particles and the overall art design, great job!

I'm not going to lie, the cutscene at the beginning caught me by surprise LOL, you did a great job. I got to 43 seconds and took a ball to the face. I also noticed the Portuguese in the timing, so we're two of a kind, good luck!

Great job! It's rare to see games made in Game Maker that don't use pixel art, i found your art design very beautiful. I had some collision bugs in the corner of the map, but other than that I managed to finish it. Good job!

Very good! Even with the simple cube art, you were very creative in the design by choosing a blind mole. I believe that adding sound would be a great idea to enhance it even more, but I understand that time is tight. Good job!

Great job! I loved the audio design, it took me a while to realize I could just go through the fence, I was taking the long way for about 5 minutes and chasing bunnies the hard way LOL

I loved the art! You did a great job! One piece of feedback I have is that when you click "exit" it should return to the home screen since we're in the browser. Aside from that, the gameplay is very good, I scored 8800 points!

hey Slimey, second dev here

would you mind telling us the bugs you found? Just out of curiosity haha

Hey Bass, thanks for the feedback!

We considered leaving this open-ended, but in the maze room, where you’re forced to walk with the lights off, the idea is to show that the “entity” (let’s call it that) is in control of this domain. You have no choice but to obey.

We would’ve loved to dive deeper into the idea of dual choices, but time was tight lol. Thanks for playing anyway!

The most beautiful art so far, only the controls are a bit strange for jumping, otherwise I loved it, it's beautiful.

I was genuinely startled by that screaming creature, hahahaha, wow, I loved it so much, congratulations!!!!

I'm glad for the comment, thank you so much!

Thank you, I'll take a look, of course!

Thank you! And sorry for having to figure out the key, haha, it should have been explicitly stated, our mistake!

Mad at you, hahahahaha, I liked the creativity, that could be it, thanks for the feedback!

The rope room was intentionally designed to be scary, hahaha, I'm glad you liked it, thank you!

I'm glad to hear your comment; what you said makes perfect sense, and thank you for the feedback!

Great point, thank you for the feedback!

Loved the lore on the tutorial! Keep it up buddy!

-Daniel devs

Excellent insight, that makes sense. Thank you for the feedback!

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I loved it!!! The art is incredible and the gameplay is very good. It's a shame there's no web version, people don't usually download the zip file to see it. But I was curious because the main image caught my attention, and it really is very good. 3D games have my heart, congratulations!!!

- Daniel devs 

I saw this on Discord and was really curious to play because I thought the UI looked super clean. I managed to finish it and loved it, I can imagine a mobile game like this with a huge skill tree and lots of mechanics. Great job, it turned out awesome!

-Daniel devs

I admit I wandered around for 2 minutes before discovering the trick, we laughed so hard when we finally figured it out. I loved the concept, congrats!

-Daniel devs

Wow, I found the game pretty tough lol, the timing is very specific, but the dialogues are so good that I couldn’t stop playing until I finished. I loved the art style and the mechanics. You did an amazing job, congrats!

-Daniel devs

This has to be one of the most creative mechanics I’ve ever seen for a puzzle game, and we loved the terminal-style screen filter. You absolutely nailed it, great job!

-Daniel devs

omg some of these arts are insane. We also really loved the sound effects. Great job!

-Daniel devs 

Insane art!!! Loved the game design. Great job!

- Daniel devs

Thank you!

Thank you!

omg this graphics are insane man, we loved it! Great controls as well

- Daniel devs