Ooo this looks like LEMANS! need to check this out
hayesmaker64
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That's a real shame about the music. The SFX were just a couple of bleeps, I'd rather have just music than any sfx at all. Anyway regarding the condition, I still don't get it. If condition is damage (and 100% = unit destroyed), then you should probably just call it Damage. But that doesn't explain why sometimes the value was going down after I attacked something.
Condition 100% sounds like a unit is at full health - and that number should drop as the unit takes damage.
Hi there, first of all thanks for creating a really great looking turn based strategy for C64. We definitely need more of the genre on the system. I tried playing this on my stream last night, and have a few questions, and maybe found some bugs. First of all I think the game would really benefit from some music. We also read the manual, which I hope is not finished, since it's full of spelling errors and bad english. I really hope you have time to fix this before the physical release is published. In terms of gameplay issues, sometimes when I'm attacking enemies, it says I've done damage, but sometimes it increases the enemies condition %, and sometimes it reduces it. I had no idea whether I was dealing damage or not.. Is an enemy destroyed if condition is 0 or 100? sometimes I would do 100 damage and it would only increase enemy condition by 1. Sometimes an enemy would be on 60, I'd do 30 damage and the enemy would be back on 15.. and stuff like that. I can only assume the game is currently broken at the moment. Anyway, the stream is available to watch if you'd like to see my problems demonstrated.
I've pre-ordered a physical copy but I really hope the game gets some fixes and some music before release.
Just seen a video of a retro shop selling Tiger Electronics' Pink Panther game. Would be great to play that here if possible one day.
https://pinkpanther.fandom.com/wiki/Tiger_Electronics_-_The_Pink_Panther_-_LCD_H...
Just gave this a go on stream. It's really good, but not loading properly on Ultimate 64. With Action Replay fast loader I got the game to load, but after completing a set of levels, it wouldn't load the next (just stuck on a blank screen).. and without fast loader, the game didn't load at all. Hopefully will have more luck in 1.1.
Thanks Sarah, amazing game. I came across a couple of small issues as well. One stopped the smart bombs from working, but I don;'t know how to recreate the issue (I played quite a few games with bombs mapped to 2nd fire button, and they worked at first but after about 6 games they stopped working). I did save settings to disk at some point, but that didnt seem to cause the issue the 2nd time I tried. Also myself and a viewer couldnt load the game on Vice (We were trying on Windows Vice 3.6.0). Though the game ran fine on my Ultimate 64, and others say it works ok on Vice, so I will try to update Vice and try again. Thanks so much for the game, it's amazing.