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Hayden Moussa

6
Posts
4
Followers
A member registered Feb 14, 2024 · View creator page →

Creator of

Recent community posts

Great game. I really like the level design and how the game was actually difficult and made you use the abilities. The carrots not respawning caused me to have to restart a lot, also when double jumping if you had a downward velocity the double jump didn't do much. 

This game has a good vibe to it, I like the sound you make when you jump and the animations. Some things to think about might be making the double jump action only happen if you press the space bar twice now just hold it down. Also you stick to walls. Lastly I didn't really know where to go, so maybe adding signs or some sort of arrow system to tell the player where to go. 

Neat concept, the story is interesting and the gameplay is enjoyable, having to dodge the zombies. One thing that threw me off was the zombies coming head first at me and the hitboxes seeming to be a little big. Other than that great game. 

Great game, for lab 2 this is very well rounded. I like the money system you have going and the store scene that is separate from the tower defense portion of the game. But I am having an issue that the left and right portions of the screen seem to be slightly cut off. I don't know what is causing it but it makes it difficult to place beans on the sides of the screen. 

I like that art style, the factory theme goes well with the dead fish. One thing I think that could be improved is as the game goes on the fish should come out faster. 

Love the vide of your game, the sprites and colors really go well together to create a good atmosphere. One thing I think that could be improved is the fish, either make them more visible or have a better indicator of when they are on the hook. Maybe a sound effect of visual hint.