wow yeah, i just did it too. woopsie
Recent community posts
haha that's super cool to hear. alright, i'll give it away. it's morse code! there are three lights that flicker in the world, and each one flickers a certain message in morse code. i'll leave two a secret, but the pink one that's shining on the crate in the middle says "In here" -- i'll let you try to figure out what that might mean
oh man, it'd be hard to say more without giving it away. well, it has something to do with lights in the game. the language used to convey the message can be used visually and audibly, electrically or mechanically. listen to Radioactivity by kraftwerk and you might just find out what it is.
thanks! plans for a new game involve short, tight spaces which would probably create that effect. a higher draw distance is kinda necessary so player won't be lost as to where the furnace is when they start, but tight corridors should achieve the same goal
awesome, thanks for the vid! as for the monsters not dying when you hit them with a toy, it works like this: if the first thing the toy touches when you throw it is a monster, it kills it. otherwise it's not in "throwMode." just a cheap thing i threw together in the code and didn't bother making a more complex system for. with the out of the map glitches, i think it's kinda cool to leave those in for people to find. they don't help you win the game / progress in any way, so i think they're nice lil secrets to find.