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hawkgamedev

175
Posts
2
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6
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111
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A member registered Nov 02, 2021 · View creator page →

Recent community posts

OMG new environments and characters sounds great! Yeah I'm stuck with a zombie survival game right now but as soon as I have something with the space game Ill post here. Cheers and keep up the good work!

Great take on distractions I totally agree, I'll pick up your game today here. In the other hand I know 30% seems like a lot but the amount of traffic they can bring to your project is massive, but totally understand your point of view which makes me think if I want to do the same. Also in another topic I was checking out your space assets and they look great, thinking on using your ships for a small prototype I have coming up in 3 months. Cheers!

Hey there, wow your game looks so nice! the screenshots and everything looks so appealing, are you planning to release this on steam?

I have a side project coming in a few months, its a space game, I'm planning to use your assets so when the player boards a station they can run around and buy upgrades to their ships with your assets. I'll post any updates once I have a prototype I think around June. Cheers!

Hey guys! I found your bundle and its amazing! Im working on a zombie survival game and the sounds you guys have are great, I have some future recommendations I could give you if you want, cheers great bundle!

Hey I have setup a GDD for a prototype based on the lore you created and some ideas of mine if you want to take a look, you could add me in discord hawkgamedev and we can talk further there if you want, as I said Im still finishing the zombie survival prototype for the next month and half, but I have always wanted to make a space game! as you can see last year I was toying with the idea xD 

Hey! Glad you’re adding more content.
I’m planning to start a space game early next year (prototype around Feb/Mar). It’ll be a light multiplayer game—mostly co-op vs the environment, with some PvP zones. Players command a main ship and deploy tactics based on ship type (carriers with fighters/bombers, cruisers with AA/missiles). Think a simplified, multiplayer-friendly Starsector.
I’m keeping it simple, and your assets fit perfectly with the idea.

wow so nice keep up the good work, this is going to be my next project a space game keep it up!

Wow impressive designs! 

thank you!

Hello there, Im required to use the steam version of Godot 4.5, unfortunately there is no mono version, is it possible to create maps with this tool, then import those "finished" to the regular version of Godot?

perfect thank you!

Hello there, these are great models! qq if I import these to Blender will I be able to add backpacks and stuff? I'm looking for a base character to use in a post-apocalyptic prototype. Thanks for your amazing assets!

Is there a way I can hire you for some work?

Here is the reference Tileset: Provide complete Bitmasks reference textures for 2x2, 3x3 minimal, and 3x3 · Issue #3316 · godotengine/godot-docs

yes definetly, and also there is no overlap, Godot 4 is not using anything similar to RPGmaker. I think I did not send the proper tutorial, I'll share it with you as soon as I find it.

Here, you can find more about it here, and I don't think you need to modify your assets too much, this allows Godot 4.x users to create terrains which is a super tool for us since allows us to create procedural stuff and more. Is there a best practice template for 2D top-down auto tiling? - Godot Forums

Thank you for your kind words. If I recall correctly, a post you made mentioned that you also struggle with finishing things, so it's good to know we're not the only ones fighting it. Excited to hear about your upcoming assets. Keep up the good work with that great talent you have. Currently working on an extraction game, it's hard to find good biomes assets, though, especially with Godot Autotile format, if that gives you any asset ideas.

Amazing work as always, I can't wait to start a project with your assets (I'm super delayed with my queue.)

Okay here I go.

This looks soo good

Hey Ryan sorry about that and no worries man, keep up the good work.

Can I hire you to create biomes for me?

What a legend.

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OMG yes it is, but how are you so fast, why is this epic: because it allow us Godot users to create terrains with this format and makes our lifes so much easier, thank you!


Here is the best explanation I've found for artists so far: Tileset: Provide complete Bitmasks reference textures for 2x2, 3x3 minimal, and 3x3 · Issue #3316 · godotengine/godot-docs

Hello I just bought it, is there a way you could include the Godot 4.x autotile format in a future update? Here is the format:

Is there a best practice template for 2D top-down auto tiling? - Godot  Forums

Amazing thanks!

Hello there an congrats on this amazing looking art, so $4.99 includes all? just want to make sure I get all thanks!

This is amazing work. I like how distinct the colors of different seasons are, especially summer and spring, which artists usually tend to do similarly. Will be buying today.

Sorry, before I buy this, do we have Godot autotile format or not? I read some comments saying it was missing, thanks for this amazing work.

you are on fire lately I love that you consider godot, Im buying these tomorrow, super good to prototype my procedural worlds, thanks for thinking on godot!

That sounds great, I already wishlisted it! The best of success with your projects, any insight about releasing the game after will be appreciated, so we first timers avoid as many mistakes as possible. My prototype is a relaxing fishing game, nothing fancy, I'm not sure if I'm gonna ever charge anything for it, but I will be creating a Steam page soon too.

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That sounds good! You guys are doing amazing progress (are you a solo dev?). 

My prototype is due for December, so I think I'll take the Necesse game approach, where I just handle tool animations with "floating hands" instead of having baked animations for each action, although I don't discard using your upcoming animations in the future. Thanks for your amazing asset, btw, how can I donate to your dev work?

Your work is impressive, and you continue to deliver top-quality assets. I hope to have the time someday to create a prototype using your assets, hopefully within the next year. All the best to you.  You are clearly in the right trend.

So sorry, I just misread it, it says roadmap, please disregard.

Hello there, I noticed that you have new animations? These would be great for me to use as "actions" inside my prototype. Is there a way to preview them, or are we getting an update with those?


Thank you!

hello, this looks amazing, is there a way you can tell me how is your workflow to create stuff like this, do you have a YT channel or any tips? I'm a aspiring game dev with interest to learn art creation in retro style or pixel art in 3D. Maybe I could buy some of your time as consulting?

Your stuff is amazing, I have an idea with your assets down the pipeline in around 6 to 8 months, should be pretty neat. Thanks again for keeping the updates flowing.

Thank you so much this is going to be implemented in my current project, I'll give you full credits, I'll share the game once its ready to test :P

omg I'm buying now.