Okay here I go.
hawkgamedev
Recent community posts
OMG yes it is, but how are you so fast, why is this epic: because it allow us Godot users to create terrains with this format and makes our lifes so much easier, thank you!
Here is the best explanation I've found for artists so far: Tileset: Provide complete Bitmasks reference textures for 2x2, 3x3 minimal, and 3x3 · Issue #3316 · godotengine/godot-docs
That sounds great, I already wishlisted it! The best of success with your projects, any insight about releasing the game after will be appreciated, so we first timers avoid as many mistakes as possible. My prototype is a relaxing fishing game, nothing fancy, I'm not sure if I'm gonna ever charge anything for it, but I will be creating a Steam page soon too.
That sounds good! You guys are doing amazing progress (are you a solo dev?).
My prototype is due for December, so I think I'll take the Necesse game approach, where I just handle tool animations with "floating hands" instead of having baked animations for each action, although I don't discard using your upcoming animations in the future. Thanks for your amazing asset, btw, how can I donate to your dev work?
Amazing assets, I'm building some prototype with this, the only thing Im not using from here is the character as they dont have separated layers for clothing and I need personalization of the character, anyways thanks for these amazing assets, please keep more biomes coming so I can start buying all your stuff to support your art, cheers.
Hey Jamie, is there a way you could share a beta version? Im working on a fishing game and the fishing animations will be great to have, this is for a game jam next month, maybe this could help you test the changes with a Godot user? Thanks!
PS: we seriously need a beach tileset, of course you could sell it as a new asset I would love to have one.