Hey, thanks for the feedback ! The casino and character where all 3D scenes and the games 2D scenes. Everything was modeled in Blender and the characters where textured in substance painter. 2D scenes where mostly UI nodes and the textures where made in Gimp
Nice graphics, and fun game loop. Some tips: Have it that the character looks at where the camera is looking at when holding right mouse button, and add a block mechanic. Congrats on the game !
It was really fun to play ! Some feedback or suggestions: It feels like the game wants to be a timed fast action game, a roll (dash) would work great here and being able to headshot the enemies for more damage. These two will also add skills to your game and might make the outcome feel less RNG .
I'm a big fan of the art style ! Only issue i encoutered was with the siren puzzle, the clouds made it impossible to see which biscuits i needed. Overall nice game !