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Haul o' Caust

2
Posts
46
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A member registered Sep 17, 2024 · View creator page →

Creator of

Recent community posts

Thank you so much for taking the time to share your feedback! It means a lot to me that you’re engaging with the game and that you see potential in the mechanics. I understand your disappointment regarding the gameplay feeling short and repetitive, and I’m taking that to heart. Your suggestion for more continuity in the choices and deeper interactions with the villagers is incredibly helpful—these are areas I’d love to expand on in future updates like continuous events that spans multiple days, and lots of new characters.

As for the disabled save progress, this is actually intended as I do not want players to abuse re-loading and selecting a different choice for each of the events. However, rest assured that all memories and unlocked items remains after every run.

Now, I understand the extreme difficulty of the game, as what others pointed out, and will take that into consideration for the next update when the new characters are ready.

It's vanilla with plans of a number of updates if the launch is successful.

It's like an endless progression game (game over when your reputation reaches 0).

Currently it has three main characters that you can develop as you progress a run.

There are also a lot of unlockable events in the game, and can be viewed in Memories, together with unlocked scenes from the main characters.

Lastly, there are upgrades and unlockable structures that can help i your next run.

Hope I answer your question correctly.