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haru_dev

28
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A member registered Mar 12, 2022 · View creator page →

Creator of

Recent community posts

Thank you Code!

Nice entry given its you first submission! The best part of the game was def. the watering mechanic. I could imagine the game being a minigame in a cosy gardening game. 

Thanks for the feedback! True, we would need some kind of a map. Ill put it on a todo list should we go for a postjam version 

Thank you! <3

TYSM! It was quite a hack getting those flat sprites look good while aiming :D

Thanks for playing <3 

Legs, as far as I can remember :P,  are hidden in the first cabins..

I liked very much the vibe and the style. The game reminded me of planting some lavendel to our garden :)

Sweet little adventure <3 The lore was on point as well as juice. Nice job!

Amazing entry, great job! I (as someone who virtually never plays builder games) got hang of it quite fast. If you guys plan post-jam release, it would be nice to see number of assigned workers on the map. 

Cool, now I feel also productive on IRL monday after writing so many songs :D I'd def like to hear what song "sexy tractors" sounds like...well done!

Nice entry! I found it cool to find balance in players happiness and trees happiness. 

Thank you for the kind works and playing  <3

Minimap crossed my mind yesterday as it seemed we had still time, but then we were hit with bugs to be fixed :/ 

Hi & thanks for playing :)

Nice to hear you came up with same kind of idea. Looking forward to play your entry in exchange.

I'm pretty hyped about the latest update (0.13) as it adds the "ghost player". One more thing , which I experimented and included in this version is syncing of the sound effects to the beat. Let me know if this is a good/bad idea ;)

Yoo, thanks for playing and featuring the game! Tbh that first beatmap  did not turn out that great, could be easier too. 

ZakZakNeko community · Created a new topic Future plans
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On my todo list (more or less in priority order):

  • Make some more beatmaps
  • Fix bugs
  • Add visuals/juice
  • Create a beatmap editor (might take a while..

I was able to put the big guy to sleep! I love drowsy vibe + the character looks

Let's go! Made it to the end of level 3. Reminds me of retro C64 games I used to play waaay back in early 90s.

Reducing time limit by player movement is actually quite interesting concept. It kind of forces the player to think what is the best route to "speedrun" a level. I enjoyed the platforming feeling quite a bit too!

Great job! Thb: This was my first round of survivor games ever and I have to say I'm sold ;) 

Well done code&nalle! Quality submission ;-) I kinda expected enemies to appear from the mining sites (places where green crystals were). 

"This feat was accomplished in 155 days". Very nice jam entry! I especially like the art style and the colors.

Challenge accepted!

32 secs! Very cool entry! Now I'm kind of interested in reading the book too :)

This is awesomeness! My PB is still 15 bears left at ca. 10 minutes. Now another round...

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I really liked the atmosphere & the visuals of the game! Actually I liked it so much, I hope there would be a follow-up/extended version some day :) Thanks for crafting such a nice jam entry.

Not sure what happened there. Just tested and did manage to level 6. Once I accidentally knocked a cat out of play field which led to soft lock...but that should not happen anymore with very high wall collision shapes surrounding the field.

Nice retro look and I absolutely love the soundtrack!