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HarkDev

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A member registered Nov 20, 2020 · View creator page →

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Glad you enjoyed it! Right now Chaos Lv.10 is as far as it goes (was the original length from the jam edition). After fixing broken upgrades and tweaking some numbers in favor of the player it is definitely more easy haha.
Stay tuned for the upcoming updates, will overhaul most stuff and add lots of new content.

Thanks for playing, yeah unfortunally takes away from the immersion after the first few waves.
No Artpack available, as everything has been done from scratch :)

You can take a look at our game! :)
https://itch.io/jam/brackeys-6/rate/1176984



Lovely Artstyle! Think the music sounds a bit too desert-ish, but that's just something minor to change.

what?! You mean it's not a bug, it's a feature!;P

This is a really nice first step! Was over way too soon :(

Possible Improvements:
- Make the money readable (after like 4-5 digits I lost track and couldn't see what upgrades I can purchase and which not)

- Bigger Room with more objects to interact with (ramps for balls, so they can't get hit-stuck by a tower)

What a coincidence! We both submitted with less than a minute left and used the same music haha

Really like how you go from game mode to game mode, would be cooler if you couldn't skip games so you had a challenge to actually finish it. Also returning to old games in a harder difficulty is very cool!

The art is definitely the big star here! Did not quite understand what the gameplay is? Could be fun if enemies would attack, you would have to dodge and such.

Lovely game, just a bit too easy and short. Loved it when the Boss started rotating the screen!

Glad you liked it, was very fortunate to work together with a great pixel artist! :)

The plant requires a lot of water, you probably couldn't provide enough/more than it requires at the time -> Buy the Water Magic Power Upgrade or Plant Water Reserves, they should help out and avoid some of the wither damage:D

Thanks for playing and the feedback!
You're very right about the 1,5-2hours, nice guess haha, unfortunately I couldn't playtest most things and relied on feedback from friends and then tried to get as many fixes in as I could. Still missed quite a few though (These Jams are no joke)
The small plants are supposed to be a kind of "bait/shield" for the main plant. You do loose some hp when one dies, but if you purchase most of the Plant Upgrades, you will see that they help you out a ton! 

Didn't like that I had to read through a page of instructions first :c

Art and Sound-Effects are very well polished though!

Well you need to water it! Plants require a lot of love. :)

Yeah we wanted to add an arrow indicator, which would also help you spot enemies off-screen but we didn't get around to it...like a lot of things :,D

Glad you enjoyed it!

Like the idea, but was over way too soon :(
Also adding some old windows sound effects could have been really nice!

Nice music and blood splatter...but I think it is a bit too much. Had to wait after killing 3 zombies, because my framerate was like 20 or less x)

Music sounds really good! I think I missed the bank or something, so I had to skip the introduction :,)
Also I think you might have overdone it with the effects, the FPS were somewhat low, but the sirens do look cool though.

Like the mechanics like your ultimate and buildings clearly falling apart in the background.

Don't think the music really fits the theme though.

Can confirm, he is not an imposter:P

Cute characters and adorable music.

The art is really nice, few weird collision bugs. Would also have love to walk around or do something while I wait for the bullets to drop.

Not sure if this is supposed to be a game? Feels more like a simulation to mess around with, but I don't see the goal I am supposed to pursue

Really colorful game! Love the feedback the player gets (screenshake etc.)
Not sure if the difficulty gets any higher though, gets a little boring after you come across the same spell again -> Maybe different rooms or something could spice up the later parts

Fun game, would have been cool if you'd get knocked back after hitting objects that take multiple dashes, so you don't need to do 180s.
Using Audio would make the Destruction even juicier!

Poor Ducks D:

Think you forgot to reset the upgrades upon loosing?:D

Could be more difficult, for example a timer running down so you're forced to be quick on your feet and have no time to relax

The Difficulty amps up a bit too much:D
Really like the Art!

Thanks! Yeah was fixing things like crazy just minutes before the deadline and forgot to check if the music loops, had no time to really playtest is myself for longer than ~3min which is the track length.

Cute and small game, although I was hoping for more chaos to unfold :c

Like the puzzle ideas though!

Yeah, glad that bit music usually fits pixelart very well!

32x32 for Tilesets, everything else was sized/pixeled as we saw was necessary -> So no real rule there

What started out fairly slow and hard, become really fun! I love how the challenge increases, but you get a lot stronger yourself and can actually feel/see it. SFX are kinda *very* loud, but just a minor problem.

Thanks! Really liked the music too! Unfortunately that's the only part we did not come around to making ourselfes (you can check the original out, link is in the game description), since neither of us 2 had anything to do with music before :,D

Unfortunately I did not have enough patience to run after the flying notes :(

They are running away faster than my bullets(?) go, why would you actually try to shoot them though I thought I was supposed to catch them, which would make more sense -> So like a vacuum gun could be maybe a better fit

Love how literal you took the theme. Building a city to have it go down in chaos, brilliant!

Game doesn't load 

Game is not loading...can't rate it :/

Like the variety of Enemies! Seems to get harder, the further you NE you go, so it doesn't get boring.

But please I need the ability to hold down my mouse button...my poor finger :D

My finger hurts x) Like that you can't actually just stand still and dodge bullets -> Nice Bullet Patterns
Really needed the ability to just hold down the Mouse Button to shoot and give the bosses less hp please :c

Like the idea you had, chaotic clicker game:D

Thought the game might miss a tutorial, but once you collect the bot thingy it's pretty clear on how the game works. Not sure how to get to the next level though, walked all the way to the right, defeated all enemies...but nothing is happening?