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A member registered May 19, 2016

Recent community posts

Wonderful job on the optimization. It's running very smoothly now.

This is really excellent. It's a fantastic tool for learning puzzle design as a discipline. I notice that doors, if they start open, will close when triggered by a lever, but not a button or a plate. I wish they closed for any trigger, that would make possible a lot of interesting puzzle mechanics. Having one action that is both advantagous and disadvantagous to the player in different ways is a really important idea in puzzle design. I really hope you're able to take this idea further, I'm loving it.

This is really good work. How was this made?

This game made me very happy and helped me remember people who've helped me in life and appreciate the people who still do. What could be better? A true gem.