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Haokai XU

50
Posts
4
Followers
A member registered Jun 30, 2024 · View creator page →

Creator of

Recent community posts

Nice music and nostalgia taste!

Nice Art! Nice Music! I really like the nostalgia feeling of the game.

It's so glad to see a combination of rhythm and FPS.

Nice graphics! The game is so complete and potential!

Great graphics!

It's not normal to see Jam games with this great mobile support. However, the control on the PC is not that fluent 

Can only jump but not move, there seems to be some bugs.

Nice graphics and visual effects! I was confused by the control during the starting 5 mins though.

Great visual effects! Never thought the theme could be interpreted this way!

Thanks for your comments, I am glad if you had a good time!

Thanks for your comments, I am glad if you had a good time!

I just tried 5 mins, the completeness is so impressive. I am going to download and try the full game. Also, I am so glad the game jam asked us to share code, I believe I can learn so much from your implementation.

Quite impressive a simulator game, it would take some time to get familiar with the panel though.

Providing P2P is quite impressive!

Thanks for your comments, I am glad you enjoyed it! I am going to keep polishing the game, there are much to adjust and tune. Hoping I could make it into something great.

Thanks for your comments, I will keep polishing it!

Thanks for your comments, I am glad you had a good time! I will keep polishing the game, adding the missing effects!

Thanks for your comments, I am glad you enjoyed the game! The chaotic problem you mentioned is also my concern, I did not have enough time for the numerical tuning and mechanics polishing. Now look back at it, I believe a smaller map and fewer enemies would improve the experience.

Thanks for your comments, I am glad you had a good time. I will keep polishing the game in the future!

Thanks for your comments, I am glad you enjoyed the game! I guess I have spent a couple of days to test the difficulty, and I do think there are still so much to do for the numerical part.

I caught a fever during the last week, leaving me no time for the visual effect and sound effect. I will keep polishing the game, hoping to achieve a good one!

I think the project zip file is held in the GitHub link page, although the dev log is not traced due to network reason in the last month…

Thanks for your comments, I am glad you enjoyed the game! I will keep polishing the game, adding more enemies and challenges, and tuning the numerical part!

Thanks for your comments, I am glad you enjoyed the game! I caught a fever during the last week, leaving me no time for visual effect, sound effect, and numerical polishing. I will keep polishing these parts in the later time!

Thanks for your comments, I am glad you enjoyed it!

Quite complete a game, nice implementation!

I am sorry I cannot give you useful advice, I have not played enough clicker game to suggest anything.

However, I do want to refer to another entry of this jam, which combines clicker and platformer, I did find it quite interesting; the name is IGTAP: Incremental Game That's Also a Platformer.

Remarkable!

Not a big fun of clicker game, but the combination with platformer makes it quite interesting.

I am not sure if you are the first to propose this combination, I believe this hybrid genre is quite potential.

Good luck if you will continue the exploration and development!

great art!

Not a big fun of clicker game, great and complete implementation though!

In this case, I believe you found a solution out of my plan.

Thanks very much for this feedback, I will check it and refine the level later!

I am glad you enjoyed the game, thanks for your comment!

Wonderful Game! I really like the idea of finding LOOPholdes, it adds some twist to the classical sokoban.

I am glad you enjoyed the game, thanks for your comment!

I am glad you enjoyed the game, thanks for your comment!

Three hints for level 8 would be:

  1. use one 6/9 as an operand, and the other to get 0
  2. fully utilise the feature of 0
  3. the final evaluation happens at the right bottom corner

There are totally 9 levels, I would like to give any help if you want to solve the rest but encounter some confusing design!

I am glad you enjoyed the game, thanks for your comments!

Please try the rest levels, I tried my best to make every one creative and different from each other.

I am glad you enjoyed the game, thanks for your comment!

I used the idea of looping or modulo in the game, the evaluated results are mod by 10, that's why we cannot get numbers greater than 9 and we can negatively go through the digits. I thought it's a way to expand the depth of the puzzle.

I am glad you enjoyed the game, thanks for your comment!

The game is so complete! Great developing skill!

ONE SHOT, fits the theme perfectly!

Wonderful! It's the brick breaker game with a twist, which makes it so cool!

To be honest, not a big fan of this genre; it's quite experimental though.

Great game! It's so complete, quite impressed to see game with this level of completeness.