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Yeah, it was a bit too much for me to online hosting done in a game jam, but I would have loved to.
You can just send map files to people yourself if that helps? A bunch of my friends have just been making maps and sending them over Discord 😁
Loving the jam so far, love the theme, and as we're nearing the final 12h, I just wanted to clear up if using Royalty Free SFX and Music is in keeping with the rules?
It seems so. According to the rules
- Design and code must be original creations made exclusively for this jam. No prior work except basic support code, etc.
- Built with any assets you have legal right to use. Must NOT contain adult or harmful content (keep it PC and PG).
Which does seem to imply that royalty free music (if credited properly) is OK, but I just wanna get explicit confirmation on that if possible.
Thanks, and good luck to everyone with the last stretch!
THANKS IT'S CAUSE MY SOUL IS TORTURED AND OUT OF THAT DARK VOID COME VIDEOGAMES
Nah but seriously it's just a question of practice, I do One Hour Game Jams a lot. I recorded the process of this one, and can send it privately if you want!
Heya! Absolutely love this!
I was trying to get the source code for this working in Unity. You've got a demo scene in your repo, but I couldn't find any meshes - I can imagine why you're not hosting those in the github, but is there somewhere I could get them, if you're happy to share?
Seriously though, this is spectacular. Procjam never ceases to amaze 😍
Big respect for music weeklies! Love your stuff, and would love to steal your talent for this!
I'm a designer, programmer, and 2D artist with a mild addiction to game jams.
If you wanna check out my stuff, my itch page has a bunch of games I've made in the last 4 or so months on it. Feel free to check them out (Smalltalk and Dippy Ducks are two games of more or less the scale you'd get from me in a week long game jam. They're also nice and short to play).
Let me know if you're interested!