Okay so, I got really stuck on level 5 (didn't play further yet). I thought the game was bugged when I sometimes could reach the button by jumping and sometimes not, and then the box falling down, and I got softlocked there after getting crushed by the closing door too after trying to jump through.
After like 5 min of running around, I had the box drop up, which I thought that it was a bug that it didn't do that before. But quickly after that I understood the puzzle, and I think it's really great. But! The game is missing an introduction to the box gravity mechanic. Like, a level where that is the only thing, and is required. Because level 5 had more than that and as such it's not obvious to experiment with the box as it looks basically the same no matter which way its gravity is when held. One could use their brain to figure out the box acts like it does though, except that games work with game logic so it's not as obvious, even though it is obvious after realizing it in this case.
Edit: Played the rest of the game now, and honestly, the puzzles where really good. They weren't overwhelming at all, and seemed simple but took brainpower to solve, so really good!
Hamunii
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Really cool concept, though the puzzles were a bit too easy as I could mostly just flip every switch I could as I encountered them and I got 90% there with just that. So I didn't end up doing much thinking in the end. Also I feel like the möbius loop thing didn't feel like super relevant in the game, but maybe it was because I didn't need to pay attention to it. With harder puzzles this could be great
Seems like this could be a pretty fun game, my main issue really is balancing, as it is mostly easy, but then I died in the boost level and had to start from the beginning which I didn't wanna do. Also it was a bit hard to see where the rocket was in 3D space and figuring out where the track boundaries are, and I would have personally preferred if the controls were a bit more responsive and that there was more movement required as you could go straight ahead for quite long in certain areas.
Also about the controls, I would have hoped you could have controlled the rotation of the ship and had to control the thrust since this is in space and it would make the game more skill based. This game also has "racer" in the name so not being able to really go at your own speed too was a bit of a bummer. But yeah that would be a whole different game and it's just what I thought about when I saw the game.
I don't really think this fits the theme that much, and also the game had some performance issues on my first try but after reloading the game it ran fine. I ignored the tutorial text first time and didn't collect the first thing successfully. After that I got it though. I think though that it should just collect them automatically. Also the sprint mechanic doesn't do much itself, so technically it could be removed and be made the default. As for the gameplay, it was really simple which is totally fine, I just didn't particularly enjoy it since there isn't really much difficulty.
Okay so first off, the loud losing sound is really annoying. As for the looping thing, this feels like a standard losing mechanic. The first puzzle to get the key was fine, but I also didn't like the long password to remember and having to also write it (although it's a quite simple one). I got stuck on grabbing the gun because it wouldn't grab it, and stopped because I couldn't take the loud losing sound anymore after trying the same thing for a few times. Also I think that the concept of repeating the same puzzles over and over doesn't really work.
The art is really nice though.
the controls for the tiger were a bit janky with `x` being a key for the uh pounce, and then I died and respawed a mouse and just wandered around and eventually got softlocked somewhere at the bottom left of the map where there were elephants on the left. I don't really know if there's a goal in the game, but I didn't figure it out. The music was also a bit repetitive, but I could see the vision for the game which I do like, but yeah the game itself is a bit barebones.

