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Hamish Hillyer

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A member registered Jul 14, 2024 · View creator page →

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Hey, I am really sorry about the late response, but I am really glad you enjoyed the demo of Industrium X.

I really appreciate all the feedback you gave. It really helps a lot with improving the game long term. Most of the features you suggested are actually planned for the full release, which is great to see.

About the map being too small, that will be fixed in the full game. I plan on adding the ability to manage multiple regions at once, which should make the available land much larger.

Thanks again for taking the time to play Industrium X. I hope you enjoy the full release once the game is finished :))

Dam will have to fix, also there is a button to go back to the start "R"

Thank you for your feedback! I've updated the level based on your suggestions: the "green abyss" is now changed to a void to make it more clearly a death zone. I've also removed the 'test' labels from the levels and cleared the snowy plants around the spike traps to improve their visibility. Additionally, I’ve made it so you can jump using W, Space, and S while upside down, since I noticed many players weren’t realizing the controls change in that state.

Thank you and yes sfx and music is my next priority, i did takethe art work for some youtubers. This also was my first time making a game on Godot engine so i dont really know how i could fix the movement anymore could you give me some ideas on why you think its bland?

thank you

thank you so much, would you like to be mentioned/credited in my game?

Of course, thank you so much again! You've saved me a lot of time from having to draw my own guns. I was wondering if you'd be happy to draw some more? It would be very nice if you could, as the pack you provided doesn't seem to have many shotguns.

am I able to use this in my game?