Thanks for playing and for the kind words! We originally intended for the level to be more open and more like overcooked than a traditional puzzle game hence the singular level. I do agree that individual levels would have been a better fit (and easier to test) with the direction we were ended up going in. Thanks again :P
Hamazon
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A member registered Mar 07, 2018 · View creator page →
Creator of
Sci-fi detective survival game where you investigate and intercept incoming spaceships to protect your spaceport
Survival
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An alchemy experiment gone wrong... or right? Can you make it out of the city?
Shooter
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Error text shooter made in 72 hours for 42 Adelaide Game Jam.
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Defend your Dyson sphere as your solar system drifts through a dense asteroid belt
Strategy
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Thank you for playing! I really wish we had the time to iron out some of those pain points. If you were able to use the teleporter without waiting for the end then you could have a scenario where you move on to the next section and another clone interferes and breaks the connection to the teleporter. This would be a softlock because you wouldnt be able to go back and fix it. I was looking at better solutions for this problem but unfortunately I ran out of time. Running out of time also meant that we never got to test more than the first 2 rooms, I just connected everything up and hoped for the best :P
This is really piscine me off comments · Replied to Christopher Lovell in This is really piscine me off comments







