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halfcoordinated

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A member registered Feb 25, 2015 · View creator page →

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Recent community posts

I liked your concept from the start, and it was interesting to see how Botler pieced things together over the course of the game. The assets work well together, and Botler is very cute! I like how the antennae wobble :)

Great job Kaelen! It was satisfying to take out the turrets, and the movement was smooth. Very impressive to get cutscenes and voice acting in too! The aesthetic is great, and the sfx and music pair well with the gameplay :)

What a cozy game! The homey vibes are on point! It really feels like making a comforting dish at home, and the 3D backdrops are very soothing. The dancing sweet potato animations are very cute, and I love the addition of Japanese food facts! I had no idea there were so many kinds of sweet potatoes :o

This was a joy to play! You really nailed the aesthetic across the whole project. Great use of a very limited color palette and very chill sounds. The animation late in the puzzle was very cute and clever!

Just saw on a comment below that you're aware of it! Sometimes bugs are just unsquashable like that. Thanks for making the game!

Hi there! I just played through in one sitting on my stream and overall I liked it a lot! It seems though that if you play through in one go without closing the game the area near the start of of the final conflict where you rescue several purple viruses breaks. Instead of going up after being rescued they went kinda, anywhere else and this occured until I closed the game entirely and relaunched. Just wanted to make sure this was a known issue!