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Hajipoa

18
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A member registered May 30, 2025 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! This was my first game on itch using Godot so I couldn't sort out the resolution issues. 

Thanks for the tip! I just reviewed your game!

The graphics are really polished looking, the way the clouds and plants move looks very natural. The player controls are also neat!

It's super satisfying to pull off a string of parries in a row! The music and art are simple but well made also, and it fits the theme creatively.

I really liked the music and how it changed to match each emotion. The artwork was also nice looking. 

The graphics are sick. Might just be me but I couldn't figure out how to do the third level.

I was just thinking about Distance when I played this game! Also was not sure what the pitch controls are for though. 

Thanks for the praise! It means a lot since this was our first game jam. 

Thanks for the comment and feedback! I think unifying the art is a good tip, as we didn't really have a system figured out for making the sprites. 

Thanks for the kind feedback! I appreciate the tips on graphics because that's probably where we had the least experience on designing. 

Incredibly creative, and satisfying to solve the puzzles!

Super fun and chaotic! The dialogue was well written. It's also really satisfying to play, with all the effects and sounds. 

The movement is very satisfying and it was fun to collect all the checkpoints!

Kind of jank, but all the mechanics are crazy fun. I especially liked the wallriding and platforming elements. 

I liked the details of people talking to you differently based on how old you are, even if it wasn't required for the current room.

This was a super weird game but it was very fun to zoom around and get faster parts. 

The movement is really unique and the graphics and music were nice. Very charming!

Great premise, artwork, sound, and mechanics. Even if it wasn't that complex, it was super enjoyable! There was a bug where the final boss was instakilled by one of my bombs at the start, but otherwise it was very polished.