I LOVED THIS! What a wonderful way to start my day.
Hagrajag
Creator of
Recent community posts
This is all great advice, thank you! I am aware of most of these issues, but I haven't come up with solutions for them yet.
The banjo in particular treats the song's entire length as the interaction, so you can't click anything else while it is playing. It also breaks interactions if you leave the yurt while it is playing.
Disabling selection while the animation is playing for the log is definitely something I can rig up easily. The challenge is that the area that provides the prompt is the clickable area, so in order for it to become clickable, you have to be nearby. I'll have to find a way to modify the system to fix that, but I do agree clicking on the object would be better.
I've fixed the volume slider issue on another game, not sure why I didn't here. Probably just an oversight, will correct soon.
Thank you again! This is all very useful information.
Thank you so much for the feedback!
The banjo song stops interaction with other objects while playing because it counts the whole song as the interaction, I've been meaning to fix it. It also gets weird if you try to leave the yurt while the banjo is playing. There's also like three seconds of silence I forgot to cut at the end of that track, hahaha.
I did originally have the light from the lamp pixelated as part of the sprite, but it looked odd when paired with the actual light source. I think pixelating the light source is a REALLY good call, thank you! I'll see if I can find (or make?? terrifying.) a shader for that.
The inventory was definitely a huge pain lmao I noted the tutorial that worked for me in one of my devlogs!

