Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hagakure107

17
Posts
2
Topics
2
Followers
A member registered Apr 25, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you for playing the game!

I watched your playthrough on YouTube. Here are things I would like to share with you:

1) I apologize for the camera clipping issue as I didn't have time to fix it.

2) As for the door which requires the key to unlock it, there is an unexpected bug that actually you don't need to interact the door before you search the key. Meaning, once you got the key, you can just directly get in after you interact it.

3) "Point the light at them" issue: The light only disables the invisibility of "it". It doesn't do something like destroying "it", nor make it disappear. 

4) You are so close to clear the game in your first try. 

Overall, I appreciate that your spend your time for playing the game, as well as your comment and thought, and I will take into account for the next game design/development.

Thank you for playing the game!

I apologise that you encountered some issues when playing the game. I didn't have time to fix the camera which makes it clips through the obstacles. As for the texture, I will study about it.

Overall, I appreciate your time for playing the game, as well as your comment and thought, and I will take into account for the next game design/development.

(1 edit)

Thank you for playing the game!

Actually I already added sprint in the game, just hold down left shift button and you can sprint.

The sprint has cold down feature, so once you sprint for a while, it stops you doing it and you have to hold the button again.

I apologise for the trouble. I have changed the share access settings and you should be able to download the game.

The interact issue that I mentioned is something like light up the candle and taking the jewel (the one that you use to break the wall). For example, I had a bit of difficulty to light up the candle as it seems that you can only light it from a certain angle instead of getting near the candle.

Just completed your game.  Love the level graphics and it's so well made, especially the starting area. However, I think one thing that concerns me is the interact issue.

(1 edit)

Finally able to submit my game on time. One sad news is that the game I submitted is actually the beta version of my game. The reason why I didn't submit the original version is because there's some issues on the map in the original version and I can't package it, so the beta version  isn't that great as the map in the beta version was done in the last minute. The one in the video is the gameplay of the original version

-Here is the link of my game (beta version).

https://hagakure107.itch.io/the-night-chase

Thanks for the reply. I just found out that it has something to do with the main game map which makes me unable to package the whole game.

Hi guys, I need help. I encounter this issue when packaging the project and I can't solve it. I really need help!!!


UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT

UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 319]

UATHelper: Packaging (Windows): LogWindows: Error: Trying to modify UObject map (FindOrAdd) that is currently being iterated. Please make sure you're not creating new UObjects or Garbage Collecting while iterating UObject hash tables.

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fe8304b UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fe62cc0 UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fea48e8 UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fea5eee UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fea7396 UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fea6e56 UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7f6282b6 UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6e27fb03 UnrealEditor-Kismet.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6e224107 UnrealEditor-Kismet.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6e223ec0 UnrealEditor-Kismet.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7f59fb0a UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6da6d4d2 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6db065b0 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6db12631 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6daf1ca6 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6da7db8c UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6db0e39c UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6db0eaad UnrealEditor-BlueprintGraph.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6067b5b7 UnrealEditor-Engine.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa9fe7ac66 UnrealEditor-CoreUObject.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6242ec54 UnrealEditor-Engine.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa62455104 UnrealEditor-Engine.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6242d20b UnrealEditor-Engine.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7efd9b3b UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7ef5409a UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7efbae87 UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7efdf590 UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7edeb26d UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa7ee0cc0c UnrealEditor-UnrealEd.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fc948e UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fc0bbd UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fc0e8a UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fc3c4d UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fd5534 UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff682fd7842 UnrealEditor-Cmd.exe!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffae3897034 KERNEL32.DLL!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffae4f22651 ntdll.dll!UnknownFunction []

UATHelper: Packaging (Windows): LogWindows: Error:

UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT

PackagingResults: Error: begin: stack for UAT

PackagingResults: Error: === Critical error: ===

PackagingResults: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectHash.cpp] [Line: 319]

PackagingResults: Error: Trying to modify UObject map (FindOrAdd) that is currently being iterated. Please make sure you're not creating new UObjects or Garbage Collecting while iterating UObject hash tables.

PackagingResults: Error: [Callstack] 0x00007ffa9fe8304b UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fe62cc0 UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fea48e8 UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fea5eee UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fea7396 UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fea6e56 UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7f6282b6 UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6e27fb03 UnrealEditor-Kismet.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6e224107 UnrealEditor-Kismet.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6e223ec0 UnrealEditor-Kismet.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7f59fb0a UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6da6d4d2 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6db065b0 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6db12631 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6daf1ca6 UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6da7db8c UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6db0e39c UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6db0eaad UnrealEditor-BlueprintGraph.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6067b5b7 UnrealEditor-Engine.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa9fe7ac66 UnrealEditor-CoreUObject.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6242ec54 UnrealEditor-Engine.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa62455104 UnrealEditor-Engine.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa6242d20b UnrealEditor-Engine.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7efd9b3b UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7ef5409a UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7efbae87 UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7efdf590 UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7edeb26d UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffa7ee0cc0c UnrealEditor-UnrealEd.dll!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fc948e UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fc0bbd UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fc0e8a UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fc3c4d UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fd5534 UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ff682fd7842 UnrealEditor-Cmd.exe!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffae3897034 KERNEL32.DLL!UnknownFunction []

PackagingResults: Error: [Callstack] 0x00007ffae4f22651 ntdll.dll!UnknownFunction []

PackagingResults: Error: end: stack for UAT