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hackerferret

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A member registered Mar 02, 2018 · View creator page →

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I just wanted to say that the “72 working hour” constraint is amazing for those of us that have to maintain some semblance of a work\life balance.

A couple tools I’ve used to help keep me honest for this sort of an event and something I’ve been using in general to track how much time I put into a project.

Time you work in a project over time. (2 weeks max for free version) https://wakatime.com/

Time you spend per day in a app. https://www.rescuetime.com/

Pomodoro tracking tool https://pomodoneapp.com/

Sorry if this is a dumb question and I know this is a C# focused jam but, would it be possible to use F# since it is also a supported .net language that can be used with Godot.

No worries if not, C# is already a sliver of Godot users and as a F# user of Godot I’m in a sliver of a sliver.

Nice concept, and execution but, I didn’t understand the directions at first.