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Haaris Mughal

89
Posts
12
Followers
7
Following
A member registered Mar 15, 2023 · View creator page →

Creator of

Recent community posts

The art style and music really work well together and the gameplay seems to have depth. Well done. The introduction and tutorial could use some fine tuning to really sell the hook of the game and get players straight into the game without needing to read too much text. This game has lots of promise and I'm sure you will have a successful game dev career!

thank you so much for the kind words! It means alot for the support on my work.

Thanks alot for the comment and nice words about the art. I do agree the game is way too easy right now, but I hope to in the future add different mechanics and harder levels to increase the difficulty and also the enjoyment when playing the game!

Thanks. I was going for a cozy, fun vibe

Thanks. Spent alot of time on that mechanic, so glad you liked it!

Thanks for the nice comment!

Thanks

Thanks. Glad you enjoyed the game!

thanks!!

Thanks alot!!

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Thanks for the comment. The multipliers  add to the score  by multiplying how many cookies you ate on that drop.

thanks alot!

thanks 

(1 edit)

thanks alot! i hope so too

you should be able to reset the level with the button at the top of the screen

thanks for the feedback!

thanks alot. I definitely want to add jump pads and trap doors in the future, so stay tuned for further updates

thanks!

thanks alot for the feedback!

Thanks so much for the kind words and helpful feedback! I would love to continue development on this game and eventually bring it to mobile.

Really unique art style and concept. Love the monster. Gameplay is alright but a bit directionless, but overall great job!

The Aesthetic and art style of the game is amazing! Although the gameplay did get a bit stale quickly, the core concept of gameplay loop is solid and fits the theme really well!

This is an AMAZING game! I'm blown away by how much you were able to do in only a week by yourself. 
The gameplay mechanic of shooting enemies is actually made interesting by how the ammo, soul meter and score are all connected so you have to watch all three and be careful. GENIUS! Love the art style and the animations of text and sprites are really polished! Love to see what you make in the future.

Great game!!!!

Very 'interesting' art style, but it fits the theme. Cool game!

Thanks alot for the nice comment!

The feedback is amazing and super helpful, thanks! Glad to hear that you enjoyed the game. I do understand that the game is pretty 1-dimensional and passive, so I have plans to add hazards, trap doors that you can open with a mouse click or bounce pads that launch that cat. Or powerups that change the size of the cat, but thanks alot for the comment!

Yh, probably focused too much on the biscuit part instead of the risk part, but thanks for the feedback!

Glad to hear that you enjoyed the game! Sorry that it doesn't fit the theme too much, I probably got carried away with the idea of "biscuits" rather than "risk". Hope that you'll check back in later for further updates. Thanks!

cool game

cool game!

Cool game and visuals but the platforming mechanics are a bit 'cookie cutter' and could do with some fine tuning. Otherwise a good game!

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A bit too difficult but still a really interesting concept! The cats were hard to move around. Cool game!

Definitely one of the weirder games I've played, but still really good and polished. Great job!

Such a cool concept for a game and great execution. Love the twist on the mario cart genre and the visuals are amazing! Music is great as well!

cool game!

Great game! Would love to see more enemy varients to ramp up the difficulty!

Great Game! Love the art style and game loop is simple but engaging. Would love to see sound effects and more enemy varients!

great game!