Yay, A new demo! new mission, more guns & Enemies!
Thanks for the hard work you've done. I've enjoyed your game since version 0.5.1.
As a fan of Mech-shooting game, I'm very excited to see someone like you make this awesome stuff. (especially on your own, with no help!)
and I have a suggestions about Soft-kill APS(Like someone said it below). If I can choose the type of grenades like HE / Smoke / Napalm, Smoke grenade could be used as a Countermeasure against enemy missile and detection. I can't imagine how this can be tricky in game development, but I hope this idea might could help save your time and resources, as this is using a current weapon system.
Now I'm gonna test that Alternative V-sync part. I didn't realize Until I saw a comment below. Keep up the great work!