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h00g3

237
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A member registered Jun 01, 2021 · View creator page →

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Pulling off a 3d racer within a week is no small feat. The car physics might need a little tweaking, but they feel and sound pretty good already. And you even built a city. Love the vibe. Kudos!

Genius Title. Drew me right in. The game itself is more like a proof-of concept, and man, it sure does prove itself. Combining the different layers 2d / 3d is a nice touch, kinda like a progression. It's short, and audio practically nonexistent, but still manages to deliver a fitting retro vibe. How do you do it? Impressive. Would play more of this.

I need to print out this comment and hang it on the wall above my desk as a motivational poster. Thank you for your kind feedback! 9:59 is really eerily coincidental. But I'll let you in on a secret: Nothing really happens at 10:00, except loss of honor.

thanks! 7:46 is an excellent time.

Thank you, 8:18 is well above average.

I sure love a good beat-em-up, especially when the main character is a hummer with a temper. The animation of the angry guy almost had me in tears. Nice soundtrack too. Great entry, chapeau!

Awesome what you’ve put together in such a short amount of time. Not gonna lie, I found it all a bit confusing. But I still cherish it because of the fantastic art style.

The art style of this game is just lovely! Reminds me of good old scumm-times. Also, really weird idea to play the guy in the park that feeds the birds. And I love weird ideas.

My girlfriend was sitting next to me for the whole playtest seission and this is the only game she said “oh that’s cute, this looks fun” - so that counts for something. And I have to agree, what a blast! Congratulations.

This looked super interesting. Unfortunately, I wasn’t able to look around with the mouse. Maybe it’s because I’m playing on ipad - but other 3d games do work, so maybe it’s the mouse capture mode? Would have loved to experience more of this one. Congrats!

There is a lot of potential here. So many details and fun ideas. Kudos for the cut scenes and audio work on this one. Once you get the hang of the whole spellcasting mechanic, it’s playable. The shaders on the characters look super funky. If I only had one wish, it’d be a simpler UI with fewer text. COngrats!

This felt very cosy and relaxing, tho I do have to say aiming with a huge gelatine wobblything at those small fruit might be a bit frustrating - also: since when does gelatine eat fruit at all. Still cool entry.

Really cool platformer! I don’t know how much work you put into the various shader materials, but they look absolutely incredible.

I love the classic WIndows look and feel - very well achieved. The in-game texts are witty and funny, even if I was looking endlessly for “home alone” before figuring out that you even invented the movies in this one. Cool job!

Especially for you, I’ve pushed more color palettes to the top of the prio list for the post-jam update ;) Thanks for locking in and giving it a go. 

What, you really came back? I’m so humbled. And your feedback on the music is spot-on: I recycled an old song that was lying around ;) - not a perfect fit, but didn’t wanna catch 0 stars on audio lol.

Merci! Put a lot of love in the spoken quotes ;) might expand in the future. Thanks for noticing.

I can’t believe ANYBODY would EVER say it’s their fav game of the jam. Thank you!

Thank you so much for taking the time, even though it’s not everybodys genre. Thanks for your detailled feedback. Its people like you that make jamming worthwile 100%

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Not sure, but all I know is: I love you back! Your review means the world to me and will keep me going.

"Arcane library-like", now that's a new term I gotta remember :) Thanks for testing and your kind words!

Volume sliders / accessibility is definitely top of the list for the post-jam update. Thank you so much for playing. 8:18 is really good!

This was your childhood hobby too? So cool. Thanks for trying it out!

I hoped somebody would try that!

I won the championship! Nice touch with the dancing bots. Lots of fun to play - not sure how the AI behaved differently with other teams? You did an amazing job there, congrats.

Dragging and dropping buildings onto a map is one of those things I could do all day. Cool entry!

This brought back some good old memories. Incredible how you combined 2D sketch art with 3D-PS1esque look and feel. Doing tricks I found quite challenging, but still high on the fun scale this one.

One of the coolest jam games I have seen in a while. Amazing visual storytelling and such. Please add checkpoints. 

This has a lot of potential, and quite a cinematic feel to it. It's a bit too dark for my taste tho. Why does it get stuck after I play the jump and run? Keep up the good work. 

Sweet and nice. Cool use of the wildcards. Congrats!

Not everyones cut out to be a true collector. Oh, the special kind of autism it takes... Still, thanks for trying.

Thank you for your kind and detailed feedback! The longterm plan here is to add even more game modes with different colors to learn and study.

Impressive, your finish time is even faster than my own! Thank you for playing it all the way. Accessibility is quite a shortcoming on this one I'll admit. Feeling sorry for all color blind people now.

Thank you so much for completing my game! Your time is most impressive. Concerning the redability, please excuse this, I'll adress it in the post-jam update. Can I ask if you tried to run it in fullscreen? 

Congratulations, 12:06 is still impressive, especially since you've seen this game for the first time ever. I feel really humbled you pushed through. 1000 Thanks!

Many thanks for giving it a go! The sound mixing is definitely not ideal - i ran out of time and was happy to provide anything at all audio-wise. Glad a shimmer of the charm still came across. Í'll move the music issue up the prio list for the service update after the jam. Raw umber might still be next to sepia tho.

Thanks for seeing beyond the flaws :) and thanks for your appreciation. Your game idea sounds wonderful to me, and also simple enough to grasp it intuitively. Seriously considering it for a possible post-jam update. We were planning some upgrades but they're based around the connectors. Now I'm unsure which is better. And of course, time ran out.

Cool idea for a game loop. Nice work on the UI. Way to go!

I'm a sucker for geography games. So, no wonder that this is one of my favorite entries so far. Really well executed. Could use some fx polishing, but that's critique on a very high level. The music is incredibly soothing. Enjoyed this one a lot!

Yay, 12000 Points on first try! I remember this game mechanic from somewhere ... High replayability value. Great entry!