Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gus-the-dev

3
Posts
1
Topics
A member registered 10 days ago · View creator page →

Creator of

Recent community posts

Thanks a lot for the detailed information, what you’re saying makes sense, great to hear from someone who done this before 

Thanks for the suggestion, have definitely been thinking about it

Link: https://gus-the-dev.itch.io/project-lurk

I'm trying to build a multiplayer game, and I'm not sure how many people the server holds for.
Only tried it with a buddy of mine so far, seemed to work fine for now, but would be interesting to know what happens when more people join, if there is lag for people far away (server is in Germany), if other players appear to move smooth or janky etc.. 
Basically I'm trying to figure out how many people would be optimal per server.

I made a discord (see game page) for coordinating when to play if anyone is interested in helping out to "join all at once" .....?