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A member registered 5 days ago · View creator page →

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Nice puzzle mechanic. Got me thinking!

Very cool but damn it gets hard.

Very enjoyable! I could never figure out how to de-haunt the house though ...

My only suggestion is that the snake should have gone 8,9,A,B,C instead of 11,12 if you wanted to extend beyond 10. Otherwise I thought this was a nifty idea, cleanly executed.

Good "ah ha" moments!

Excellent concept, very polished.

Idea has potential.

Neat idea, although I think full free-stick motion might have been more useful (rather than 8 way).
I also found some cheese strats with dodging which probably weren't intended.

I like that the core mechanic is a mix of fast and slow movement. Obviously needs some more time in the oven to be a fully fledged game (no score, no game over etc).

Very solid. I enjoyed it!

Presumably inspired by a mix of Reigns and Slay the Spire. Hard to say how well everything is balanced but overall really well designed and executed, I could see myself getting into this one for a while.

Great aesthetic. The gameplay is pretty simple though, would have been nice to add in a couple of twists, like graphical distractions or false starts to keep the player on their toes.