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GuizmoG

15
Posts
1
Following
A member registered Jun 20, 2021

Recent community posts

Hello! Does buying the last 999 thread upgrade do anything?

I made a thing if y'all are interested:


(PS: may not be 100% correct, but hasn't misled me yet)

This also highlights a problem on the 25%-75% parts, cause for the same colours without Shade it now becomes 50% (50%/2=25%) & 37.5% (37.5%*2=75%) which doesn't make any sense since the colour mult should be the same regardless of Shade 🙊

(3 edits)

New bug with Skillapede: it now refuses to attach itself to anything other than the first skill it was attached to (for me it's Propulsion), so right now I can only move Propulsion and get propulsion cores. Other than that, it works fine ¯\_(ツ)_/¯

Scratch that, it refuses to attach itself to a skill that isn't in the first skill position of when you first used it. For example, I used it on the second to last skill, it now can only be used there (doesn't matter what skill it is, just its position)

Nevermind, works with everything now, but not lockpicking for some reason?

Oh and it also cannot be used in a Spinforge, and its Almanac menu is also bugged.

I didn't quite catch that in your comment, but are you also building the second Keystone at the Orb area?

Also small question, are Meditate and Gather Essence supposed to become unavailable once the Collect chance pops to 1%? (especially weird considering there is "infinitely usable" in Meditate's description)

Very funny bug: Shopping with an Adjudicator coin of a value higher than 1 gives Rose coins back instead of Adjudicator coins

(6 edits)

Been having fun playing through it!

Beware of Spoilers!

Though, 3 suggestions:

-Remove the "Current playtime of 2-6 hours" cause that's just a plain lie at this point 🙈 (I've been at it for much longer)

-Give us the power to shuffle skills around, so that we can more effectively use formations, especially the first one. 

And to also avoid problems like (complain incoming) unlocking lockpicking suddenly making metal farming incredibly annoying, and inefficient to automate. 

(Can no longer boost both ether and mining at the same time (with the 1st Formation) due to a 2 skill space being created cause of lockpicking. 😥)

-Giving us the option to "militarise" Rounders other than Alpha and Delta would be convenient (don't understand why we can't in the first place?)


+ 2 small bugs:

-When you "Approach the Glow" then "Return to Asteroid Belt", redoing "Approach the Glow" a second time no longer updates the background (it's stuck on the default full Propulse / Return to Asteroid Belt one.)

-Buying back the Asteroid Formation from an Teal Asteroid made Spinforge doesn't put back the option to buy regular Deltas.


+ 1 big bug:

-Just discovered that rose coins (all kinds) can just magically merge with the background, destroying the coin in the process. (proof of destruction: can't be used in the shop)

(lost all my coins from that...)

Other than that, I approve!

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The Game speaks LIES and so does its CREATOR!
The Centennial Pickaxe, very real it is, the Legends speak of its appearance as does its name,
And The Stone, too weathered it seems, so much so, construct of clay overcome its strength.  

(Golems can break the stone, which makes you unlock the Pickaxe at depth 100)

(PS: The outlined tiles are un-interactable by everything, golems included)
(PSS: Tiles become un-interactable randomly, though with a higher likelihood the deeper a tile is (the game is probably trying to spawn the sixth block and panicking))



Also saving is a little broken:
Golems went *poof*, along with my resources (+essence),
and un-interactable tiles' appearance are reset back to Grass. (still un-interactable)
The other upgrades were kept though (pickaxe included).

Edit: After some more reloads, it seems like everything saves correctly, but my first save didn't for reasons unknown?

(3 edits)

Played the game before the REVAMP, and I'm about 98.62% sure that you unlocked it at some point. Don't remember if it was just a standalone resource, or some sort of Prestige currency, or another completely different thing, but as said before, I'm 98.62% sure it was there!

CHEERS!

This game has quite the personality!

(2 edits)

Hi hello!

As of writing this, I'm riight at the end of the game.

So, I've read that other person's message saying that upgrades makes no sense, along with everything else in the game, so I was a bit apprehensive.

Thankfully my fears were unanswered, because it seems like you only needed to read the tooltips to understand the game (and also look what upgrades does what, pretty simple really).

Anyways, I'm exited to see how "cursed" this ending will be! (according to some other comment, and the Poem in the description)


Cheers!


(PS : There's also a small problem you might want to fix: some of the last 10-15 Zap upgrades have the wrong colour/price shown compared to the true price (some of the other upgrades might also have this problem))