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guizero

50
Posts
4
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15
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A member registered Jun 04, 2018 · View creator page →

Creator of

Recent community posts

I design this game thinking in mobile as you said! I know the game has a lot of inconveniences, but I should have changed the little dots, they are indeed hard to see, but I completely forgot. I going to correct it. Thanks for the feedback!

Very interesting concept. Good game. Congratulations.

Thanks for the feedback, it will help me to improve the game and my skills.

Fun game. The mechanics are very interesting.

Interesting mechanics. The art and sound effects are very good too. It's really fun to play.

Game very good. I had a lot of fun casting the spells for myself. It is a very interesting mechanic. Does the game have sound effects? When I played I didn't hear anything. But some sound effects would make the experience even more fun.

Incredible and fun game. The characters are very charismatic. And the art style is very good. Congratulations for the great game.

Very good game! It is very fun.

The music helps to create a tension environment. Very interesting game. Congratulation!

I'm glad you like it. Thanks for playing and for the feedback.

Fun game! The sound effects are very good. Congratulations!

The sound effects and music are very good! The ending was impressive! Awesome game!

The history is very interesting. Great game!

In Firefox, apparently it is not starting on the first attempt, it is necessary to load and update the page to start correctly (I tested it on Windows). This may be because I am not using the latest version of Godot. Thank you for reporting this issue. I will work on a solution.

The story is very interesting. Graphics, sounds and gameplay are also great! It's a very good game!

Simple and with very interesting mechanics, I loved it. Congratulations.

(1 edit)

The node options looks good. It might be some logic problem. Take a look in this code: https://github.com/Guizeronet/godot-platform-test/blob/master/obj/char/char.gd

You can download my example and see it running. It is different from my last comment, it can works better. (Download here: https://github.com/Guizeronet/godot-platform-test )

Probably you are executing this code into a loop (_physics_process or _process) and move_and_collide is returning the colision information when it's hits the platform, so $AudioStreamPlayer.play() is always be called. To solve it you can declare a gloal variable thats saves the current touched plataform then check if the current platform is diferent from the saved, so the play function will be called once per platform. Something like this:

var current_platform = null # global variable
[...]
func _physics_process(delta):
     [...]
     var colision = move_and_collide(direction.normalized()) # get collision data
     if colision: # check if is colliding
          if current_platform != colision.collider: # check if the colliding object is different from last one
               current_platform = colision.collider # save current platform
              $AudioStreamPlayer.play() # play the audio

Will be good to set current_platform as null when an action like jump be done for the audio be played when platform be touched again.
There are several other approaches to solve this problem, this is one of them.

  

Thank you for the feedback.

Thank you for play and for the advice.

Very good puzzle game. It's very interesting! Congratulations!

This game is incredible! Congratulations! The mechanics confuse our brains, it's so cool.

Cool game.

Very cool game!

It's a fun game! Congratulations!

This is true, does not give a sense of battle, I think by the fact lack of middle frames in the animation. But to deal damage you must be close to the opponent. I did not have time to put a visual or sonorous feedback for the hits, but it can be observed the adversary's life reduces when a hit does damage. But this game is only a prototype, I'll improve it after the jams end.

Interesting game. It would be nice to have some scenery in the background.

Good to hear that. I'll look forward to this update.

It is a simple game, but can be polished and become something incredible. It would be interesting to have a player versus machine mode.

Really cool. Congratulations. I have to know what will happen to the protagonist. I'm waiting a continuation for the story.

Very fun game. Congratulations on the great work.

Interesting game. Some improvements in the graphics and tutorials in game can make it a great game.

Good game! I liked playing the game!

It's very cool. Congratulations!

Very cool game!!! Congratulations!!! Some improvements in the animation of character and a camera with and automatic adjustment can make it better.

Cool game! If it was bigger I would spend hours playing.

Very fun game. And the theme sound is very good!

I has searched about this error. It seems that godot has problems with some GPUs. Maybe if you update your graphics divers the problem can be solved. If your computer has more then one GPU you can try to switch between them as "preferred GPU", one of them can works. It's a problem with the engine so I need to wait a new version with a fix for this problem, when it happens I'll post a new version of the game. I need to thanks you for report the problem and for try to play my game.

Interesting game and cool music! Makes me remember the 8 bits consoles.