Hey! Thanks for your comment! It's always nice to see someone support your idea. Yes, I'm still working on the project; my goal is to create a full game. One of the things is precisely to improve the movement. I'd also thought about adding the ability to auto-reload, remove the nail from the nail gun whenever you want, and a few other things.
GuiltyGames
Creator of
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Hi, thank you for your comment—it really motivates me to keep working when I see people like you. I’m fully aware that the game is broken, unfinished, and basically garbage. Truth is, I’m glad you liked the concept. I plan to keep working on it for a while, fix the issues, and add everything I didn’t have time for.
Mind if I ask you a question? Do you think I should evolve it into a slower, tactical game or something more fast-paced with lighter movement?
Well, this was my first Game Jam and also my first published game. Above all, I realized to focus on what is important. I had many ideas and I couldn't include even half of them. For this reason, although I think I have done some cool things, the final result is very chaotic and meaningless. Next time I'll try to focus on this.

