i haven't seem to be able to fail opportunities I have done alot and I believe the chances to fail them are 0
GuChangge00
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thank you. idk how you would add this or how strong you would make the sects individually but maybe you could have an option to just take over sects entirely making them stop raiding and give a percentage of what they earn maybe even taking they're treasures or getting a good wepond based on wht the sect specialising jn just a suggestion though
good additions btw is there any benefits for taking in disciples even though they're too easy to cultivate making them able to join the sect you made would be cool also idk if there's ways to travel faster between areas since I'm only nascent stage but being higher should reduce the travel time by a bit not a huge issue just a bit annoying lol