Sorry to hear that! It seems like a certain percentage of players are experiencing the same thing. I've since moved on to other projects and probably won't be updating this game, but one thing to try might be to follow-through a bit more and snap your wrist a bit more. Also, the game is using rather realistic physics, so if you're trying to shoot without jumping, for instance, it might actually be difficult to reach the basket, just like shooting one-handed without jumping can be difficult in real life. But I really appreciate the feedback and will take these things into consideration with my next games.