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GrumpyEldarOne

3
Posts
33
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A member registered Jul 12, 2022

Recent community posts

Sounds like an interesting concept. I look forward to seeing more.

Ooh, I'm hyped for that update. Looks fantastic. One of my few gripes with Uni has been her lack of hobbies which at the weekend leaves you largely forced to put her at risk walking around to pass the time. And gaming is a realistic choice for someone with a PC and yet strapped for cash like the FMC is. Can't wait to dive in in March.

In answer to your question, I feel that allowing us to automate Erika's work schedule is a fantastic idea.

Though it's not an issue if you have the one playthrough, if, like me, you have run through the game with four or five runs so that you can experience loads of the possible options, then building up some cash at the start of the run starts to feel like a bit of a grind with all the walking from location to location between jobs.

As such, getting to partly automate the initial stage not only makes a 'worker' playthrough where you don't join the guilds more feasible, it also makes it far easier and less grindy those who want to work honestly in order to buy their initial start-up fees rather than exploiting the gambling system to power-grind some cash (not that I would do that, shamefully looks away).

That all said, thanks for making a great game and I look forward to future updates.