This is easily the most fun I've had with any of the submissions really well executed I felt like I was playing a demo level of a full game that's had way more time than that to be developed
grub
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Thanks I'm glad you enjoyed it. The game components are all nodes with their own code running I have a parent node that handles the spawning that they send signals to when a new one is required but other than that all individually handled. I think godot might be more to credit than me it is pretty optimised at least with 2d I can't speak for 3d I have not dabbled with that.
Fire In Engineering - Escape Room - Ryan Laley Games Jam 2020 jam comments · Posted in Fire In Engineering - Escape Room - Ryan Laley Games Jam 2020 jam comments



