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grouter

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A member registered May 06, 2017 · View creator page →

Creator of

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Hey, I uploaded the wasm cart file of the most recent version. Hope it works and enjoy!

(2 edits)

Oh, wow. That is an interesting choice of name for rebranding.

Just to make sure, is this an offer to collaborate? If yes, feel free to dm me on twitter (@grouter_).

Game Developer? What do you mean? If you think people would be interested in this, I would love to.

Thank you!

I know the fisheye effect is quite noticable. However, I quite like it because it fit the overall theme (I wanted the player to know they are not in a real world basically). I am glad you liked the game!

<3

(2 edits)

I actually did not write any pure wasm code. I wrote the whole game in c++ and then compiled it to wasm, as you would normally do.

However, I used wasm-4 library (as this is a wasm-4 game jam entry), which took care of drawing the framebuffer and playing sounds for me. Since the library is very simple, I did not have any problems doing stuff right away.

Yes, using c++ and wasm-4.

I am glad you liked the game! It is indeed demo-like since I am working on a bigger project (with similar weird geometry stuff), and I don't really have time to further polish this game. After all, this game was just an exploration of the bigger project from a different perspective.

Sadly, I also don't have time to write devlogs, so there isn't one. Sorry :(. Maybe someday I'll manage to write something, but no promises.

Yeah... My bad for not testing enough.

<3