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GroovyWasdey

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A member registered Oct 01, 2025

Recent community posts

(1 edit)

Hi, 

I recently found this game and I really like the concept. No game like it that I know of. Now for reference, I've only played the demo though I will be buying the game soon. I understand that this game is still in early development, but if you would allow, I would like to propose some ideas and maybe some critique. 

Personally, making nights darker (by a lot), would be cool to have at least as an option. It would add to the immersion quite well, and the game would likely look even better. 

Also, after playing the demo, the game seems to be way too easy. I feel like there should be difficulty options added, for example; Easy, Normal, Hardcore, or something along that line. Also, the few times you are defeated, the fact you have to respawn seems unreasonable for me. Maybe you should wake up from being unconscious after some time with debuffs that stack/worsen depending on how many times you've been defeated, Instead of just boringly having to respawn. It would add to the difficulty, risk and immersion. perhaps losing some if not all your items would be a good feature also, atleast in the harder difficulties that I mentioned earlier. I think dying only if you have been defeated multiple times within a certain timespan would be good too. For example let's say if you are defeated 3 times within 15 minutes, you die due to severe and stacked debuffs. Also a one life system (Meaning when you die, you die.) would be cool, maybe added within somekind of hardcore? 

And finally, last thing that comes to my mind is the water. Would be awesome to have some water physics, like when walking in water, it would make small waves + would be awesome if there were water sounds. Swimming would also be a cool addition. 

These are only my own ideas and my own opinion from playing the demo. And I am in no way a game developer.

Thanks for reading, GroovyWasdey