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GRN-01

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A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

Thank you for playing! My first published 3D Game so ill keep visuals in my mind for next time

Thank you for playing! Hoping your octopus game does well.

Thanks for all the feedback, I'll keep this mind when i update the game

https://grn-01.itch.io/spinoverdrive

Check out 

https://grn-01.itch.io/spinoverdrive

https://grn-01.itch.io/spinoverdrive

Check it out

Thank you for playing!

I haven't worked 3D that much. I was more focused on the the gameplay mechanics.Didnt knew how to make it more visually better. Thank you for playing!

Thanks for the feedback! Didn't really wanted to make it feel grindy. Will work on it after jam is over

Thanks for playing champion!

Thank you for playing!

Thank you for playing!

Thanks, Jonnathon is easy after you understand the 3 way relationship of the blades

Thank you for playing! I made it this hard to make players use parry more

I rated every game :)

Yes I don't care, no I'm sorry what are you trying to say? Why do you insist? (Great game)

Cool Minigames.

Really cool mechanic of spinning to stuff to open and use it. I was not a fan of pixalation of text. Also count finish the game and the tutorial as well (couldnt find the second key)

Looks great, The gameplay loop of just going to enemies and spinning chainsaw needs work

It looks great but when the car driving feel was not there

I got shot at 2nd Turn T_T

Cool multiplayer game. I got water and it didnt feel good than what opponents got like fire and lightning

Really liked the random weapon, enemies and map mechanics. "bringing a sword to a gun fight T_T"

(1 edit)

Very well made game, I was able to escape the door without killing and thought i could do a passive run. I call this electrician's train

(1 edit)

Really liked the transition and rotations. My plan for this game was to first find the exit and somehow get the octopus on it by rotating until it works. There were some issues with the right click as it sometimes does something to camera when its main thing is to rotate. very solid game. I got black triangles when i was messing around with the rotation

Really liked how the game felt when doing a combo.The gameplay i think revolves around the maximum combo u can do and shows it as a high score. so i think player would just circle around the enemies and wait for them to gather at one place and just dash to get that satisfying combo. I would like to have a ram cooldown counter and also didnt knew where powerup spawned.

Very Fun incremental game. Damage, piercing and fire rate early and the spin speed and fire rate in the late game are overpowered. When i used the nuke at the end the game kinda crashed and i was shown game over. also there is a bug where u close the spin menu while it is spinning and u cant spin anymore.

Check out my game which is a serious beyblade ripoff.

https://grn-01.itch.io/spinoverdrive

(1 edit)

Very polished game, visually and technically.

https://grn-01.itch.io/spinoverdrive

Check out 3d Beyblade inspired game
https://grn-01.itch.io/spinoverdrive

Parrying feels very satisfying

Meow Meoww meowww!

The game feels very good

check out mine 

https://grn-01.itch.io/spinoverdrive

Check out

https://grn-01.itch.io/spinoverdrive

check out this 3D Beyblade game

https://grn-01.itch.io/spinoverdrive

Check out 3D beyblade inspired game

https://grn-01.itch.io/spinoverdrive

Wanted to add customization of spirits but due to time constraints couldn't.

I will fix this after jam is over