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GrinchNutz360

12
Posts
1
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A member registered Aug 05, 2025 · View creator page →

Creator of

Recent community posts

Super cool idea. The menu is super cool, letting you choose which colors remain. The gameplay is fun, difficult, and engaging. I just wish it had music! Other than that, visuals are super cool too!

I like the simplicity of it, but I didn't realize it was an upgrade thing. Nothing really told me until they randomly appeared, and before I could buy any, they were gone. I like the funky beats though. The only recommendation is to make the game more in-depth and increase the purchase times. Also, there is one walk sound effect that is extremely disturbing, and it makes me cringe (that wasn't criticism or hate, it was just funny).

This game had a very scary atmosphere, making me question whether I wanted to continue. Although the enemies weren't the scariest thing ever, I still liked their ominous presence, and whatever shiny green thing I collected at the end. I also liked trying to mine everything while casually avoiding the monsters.

My only advice would be to add more incentive to using the gun. I felt it was easier to kill with the pickaxe. A bug I noticed was how long it took the health UI to update properly. The only reason I thought I was doing well was that it didn't tell me I got hit until a little later.  Other than that, great game with a creepy vibe that I really enjoyed.

Love the multitasking assignment. Very entertaining, beautiful sprites, and surprisingly silly music. Absolutely torturous in how hard it was, but I enjoyed it quite a bit and spent some time trying to do better.

This game was super chill. Every single sprite was beautifully crafted, and I loved the look of them. I also laughed a few times, except for the randomly morbid ending with the cool 3D swap. The duck has to be my favorite sprite. I think what would improve this game is music, sound effects, better screen (mine was shrunken in the corner for some reason) and also a better central scene. Like instead of your character being in the corner, have the world center around the character, if that makes sense. For example, the backyard area felt disproportionate because of how things are spread out instead of centralized. Other than that, very entertaining game! Not sure I understand the lore though.

I adore this game. The hydra feels like such a pal, and I love him. The mechanics of the game are really cool and very thoughtful. I was super invested in the puzzle aspect and didn't learn about the coin-throwing until later. Love the sound effects, just needs music!

I'm not entirely sure what I was doing besides rolling at random. All I could see was my score going up, which was nice. I don't know if the buttons work all the time or are toggle buttons, but I couldn't unclick them or really understand what most of them did. If there were a tutorial, I think the game would be a little more engaging. Also, maybe some background music and background talking, like it's a casino!

I had fun placing as many towers as I could, and seeing how quickly I could avoid the bullets. The music cut out for me, which was sad and less engaging, but it wasn't the biggest deal in the world. Eventually, I had towers everywhere, but someone, one little dude slipped past my defenses, unless there is a win condition I didn't know about. Fun game!

I had fun placing as many towers as I could, and seeing how quickly I could avoid the bullets. The music cut out for me, which was sad and less engaging, but it wasn't the biggest deal in the world. Eventually, I had towers everywhere, but someone, one little dude slipped past my defenses, unless there is a win condition I didn't know about. Fun game!

thank you! I plan on implementing more!

glad you enjoyed it!

I’m glad you enjoyed it! I took inspiration from a Mario level where the coins are in a grid like pattern, and it felt like you couldn’t get them all. That’s the only reason. Thank you for the feedback!