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Grey_King_Zero

523
Posts
11
Topics
3
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96
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A member registered Aug 19, 2023

Recent community posts

Hey, personal tip for starters, do not rush things.

Best scroll in my experience is knockdown or knockback.

Tome, personally, healing and any that Summon minions.

Weapon, Spear was a great go to early on, then Rifle, I'm a simple guy

Armor, I want all the smoke so Plate armor.

Potions and Antidotes. Maybe you will get lucky and find invisibility or rage Potions.

Focus on making friends and getting party members, but be patient, you will progress eventually.

Most rewards or loot are RNG, so relax, take what you can and just play for fun.

The game is still early on in story, I think.

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Ah, man, debuffed weapon of recharging.

Welp, guess I'll give everyone guns instead of magic.

If I can't call on multiple explosions at once, I will just have to make a BFG firing line.

Hey are you alright? Knowing your alive would be appreciated.

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I don't use anything outside of this game or mod it. So I just don't get why it happens. It might make sense on the Android version since the game originally was PC only and Android games are sometimes troublesome, but I don't get why it sometimes happens on PC even if not as often.

As for the Chair, great to know and thank you.

Thanks for responding.

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I always save when given the choice to fight or skip. The fight ends up bugging after I have reach the 2nd turn and use skills and or magic.

My stats are maxed for that point in the story, I always buff Ise, and I always try to wipe the back line first using the Holy Lightning, Rias's skill and Ise's area of effect fire attack.

However, halfway through the 2nd turn or when I've used half the teams skills, the game bugs out, sometimes stopping just before the skill is used on the enemy,  after I select it and then choose the enemy, the game just stops. I can still select characters on the board but can't do anything, not even go to next turn.

This happened every time even after reloading or quitting out and returning. So I had to fight without skills after turn 1.

I am currently not able to send a save file because I first encountered this on Android. I was going to see if it was on PC but I'm not at home and won't be for a while.

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The fight that occurs just after Diadora revealed he is a traitor, the game bugs out and prevents any inputs to act or end turn.

Happens when I use Holy Lightning the second time or on the second turn.

I prevented Asia from being captured before this.

Scratch it just being Holy Lightning, all skills or magic can cause this bug.

Awesome!

Alright, thats good to know. I remember the hidden voices thing, sometimes you could turn it on and other times it was just there, I think. Hidden Voices was a Power that just sort of blended together for me when playing.

I finally finished this version. Both with and without Raynare. This game so far is awesome no doubt.

Hey, your doing great, please take care of yourself and good luck in development please.

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Version 51.0 has an issue.

Careful when going to collect ingredients, the game can bug out and repeat dialogue.

An error occurred just as I got back home putting me in a loop of dialogue that I had read already while gathering ingredients for the Bakery. Last thing I did before returning was help communicate with water spirits.

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My biggest problem with it is the characters faces and like you said Pixies size. The drastic change in setting for the world is also seriously going to effect the story. Like how people act and how the character would make an impact later. If certain mechanics or the powers are gone or not the same, then this really isn't the same story, since they were so relevant to the original plot. Since some relationships don't happen without the control or break powers. Later on they had relevant use outside relationships such as interrogation and dealing with enemies.

Based on this version CK v0.2.1, the world and therefore the story is way too different from the original. We originally arrived by train at the city station inside the city with the concept of Fey or other creatures being fantasy and not real, and met up with Jessica then got a room or apartment and meet Emma that way as our neighbor. Not something grand like a resort where Jess is the owner and Emma is cleaner. Way too much has changed right from the get go.

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Just got through a decent chunk of the current version here on itch.io.

PC and Android work well.

No game breaking stuff yet and it seems easy enough to traverse areas.

The game is playable and interesting, but as a returning player from the original, this game is definitely not the same.

From the game mechanics to the world itself they are different. The artstyle change really is distracting and not in good way. The old game was easier on the eyes and simpler to me in several ways that made it easier to play.

Unlike in the original where you are presented choices to traverse the world, this game gives a different kind of map where you spend points for food to travel. The world is very different as people are more aware of the supernatural, unlike the original where no one had any real clue, that and the original had more secrets to uncover because the world was so in the dark which definitely made it feel like you were really going into the unknown.

The one plot line stemming from your character returning to get revenge or seek justice, or the new option seeking the truth, is really the only thing that seems the same so far.

Most of everything else is different, which makes this more like a FINAL FANTASY 7 REMAKE though not as playable. Emma works at a resort you are staying at as a cleaner which is not how we originally met, Jessica is trying to distance herself from the Institute before we are even involved, the Institute is now in open view of the public as diplomats for humanity, so much is different now that any experiences you like about the old game are mostly gone. This version honestly feels like a warped reality based on things from the original.

I honestly understand that when code gets messy you need to start over to make it work, but the whole game feels and looks different to the point that the two are not the same. I can't even look at some of these characters because of the change in their looks, their faces especially. The noses, god, the noses, your character waking up to see directly in front of you a wierd looking nose staring you in the face, not as funny as you think.

I still have the old game with saves for every plot point and hidden encounters. Way to much feels different and instead of it feeling like this new version is adding on, it just seems to shove aside everything to replace it entirely with things that I don't recognize.

This version currently, CKv0.2.1, is not the Corrupted Kingdoms I enjoyed so much and waited to see get a continuation. Way to much has changed for it to be the same at all.

Just now seen the update here. Hope things work out well this run. Good luck The Arcadean.

I'm really wanting those summons. Maybe a familiar and or Tolpa. One can buff the other distracts.

Just wanted to say again here great game.

Also, be safe and good luck in your development of this game.

I'm crying man, I'm crying.

IT'S ALIVE, IT'S ALIVVEE, OH THANK YOU!

Yay!

I grateful your back. I'm looking forward to your updates.

Thank you for replying and answering my questions.

The clothing bug isn't them being displayed like they are supposed to. They just appear on my characters body, sometimes after sleeping. I say that for a fact because the clothes being selected are not something I wear at all, so I threw them into the closet only for other clothes to be placed over my character instead. I have to open and close my menu to get rid of them.

I also recently reached the point where I get that mechanical chair with the multiple arms in the dungeon under Cassie place. Now every time I am doing something with someone on the bed there, the chair thing happens, it seems it replays or acts out the current settings of the chair. It's happened multiple times atleast when I brought the scientist woman with glasses and Rinny.

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Great news and hope to see your new game.

Thanks for continuing to make these games, this one is really enjoyable.

Be safe and good luck.

Oh yeah I get that. I honestly was scared when I didn't seem to get updates for this on itch.io. So when I found out you were alive and still working, it was a relief. My Patreon profile still used my old email and I never got the notification emails telling me you were back, I rarely check Patreon directly. It was because of you that I updated my stuff.

So I'm late but welcome back. I really enjoyed your game. So please take care and good luck going forward.

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I just got through the majority of this version r84.0.

Works great on PC and Android, have not encountered any issues.

The art and music/audio is good.

The story starts off well and the starting area gives a good amount of engagement to get the player going. The story seems to start with mystery that shifts into the player finding their own way in the world while eventually allowing them to find clues to figure out how the player started where they did at the beginning of the game. No driving plot or path forces you forward down a main path. It just seems to all come together.

The game is fun, the amount of choices and decisions are a big deal to me. The fights are engaging enough to keep me going. There is alot of stuff to do, find, and make. You can develope relationships and invest in certain places like your home, or some businesses. It is easy to traverse the world and areas, and find what your looking for when you know what or who it is. The game provides a logbook for certain stories/quests and character paths/relationship stuff.

Overall, this game is a solid 4 out 5, mostly due to it still being developed. Some parts are not finished leaving some options inaccessible or quests not able to be finished currently.

My problems with it are minor and more nitpick than game breaking.

The game does have some bugs, like outfit or clothing items showing on the player character when they are not equipped, these don't stick around so not a real problem for me. The amount of time and effort it takes to improve a stat is exhausting, alot of grinding or back and forth trips. At some point I felt that the luxury the developers provided at the beginning to better setup the player's start, the one that allowed them to set the starting stats and money for the player character should have been a permanent tool the player could access in their Sanctum as it would eliminate all the grinding I'm doing, I'm just grinding money and stats after a while to simplify my progression and avoid failure since bad ends exist in this game.

So thank you devs for this game. Please take care and keep doing what you can when you can.

Also, I found your older games first, which led me to this one. Is the original Lust Doll more developed or less as a game and story?

Also also, I tried Lust Brave before this, will you work on that one after you complete this game?

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The developer is still working and recently updated.

However, they don't seem to update itch.io anymore. You also must be a paying member to access the current version as well as anything else.

Not sure I understand why they chose this, less people will be aware or even interested if they don't keep active outside of Patreon.

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Came back to see if anything changed. Sadly nothing.

The developer went dark without explanation.

Checked Discord and Patreon, both are quiet.

So, they either took a break, lost data for the game, quit, or died. Please tell me truthfully that they took a break.

This creator going dark like this, makes it the tenth one for me. It would be nice to know they are still breathing atleast. I'm so tired of finding out my favorite creators died.

Thank you for keeping on with this. I've been waiting.

I can totally see the difference, they have different numbers.

Jokes aside, I like the one on the left.

Thank you for explaining. Please be safe and thank you for this game. This is my favorite one you made on itch.io.

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Alright, but didn't Rias also make Ise owe her a favor for not spanking him. I don't think anything came out of that choice though it was implied, did I miss something?

I wanted to ask if the 3 characters we unlock by finding cards, Bowsette and others, are going to be implemented as well into combat at all, since I thought the game said that after unlocking and learning their bodies they'd help Ise fight? I'm still progressing in game.

Also, glad to know your so hard at work on this game. How far will this game's story go? Does it follow the anime up to Season 3 or 4, or the books?

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I enjoy the game and what it has currently. It is just getting so close to the highscore in the minigames and not beating them is agonizing.

I haven't finished this version yet, but it is fun so far. The only feedback I can give right now is the game has a lot of typos, misspellings, and or words that are out of place throughout the games dialogue. Some sentences don't make sense because of this, at least on the first read through. That and the fight against the Fallen Angel Kakodal or something at the school during the incident with the shards of Excalibur, the characters Kiba and Xenovia the wielder of Durandal don't seem to be able to attack. Even if the fight is rigged against the player they should be fixed.

So alongside the fights that aren't in the game yet that I want implemented and the fixes to some characters during fights, please give the game read through it's dialogue to find and fix the spelling and or grammatical errors.

As for ideas for scenes, maybe bring in the Highscool DXD anime series OVAs into the game. The anime had a lot of funny and exciting moments in the OVAs. If this game stays true to the series's storyline then introducing the OVA scenes shouldn't cause any conflict with the story. And there is that episode thirteen from season 3 of the anime where Ise goes to help that Phoenix guy he beat up to free Rias, it was that limited edition episode they bundled with the manga I think.

Also, what was the choice that was asked for to be in game?

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The game works very smoothly, the art and music are great, and the fights are engaging enough that I enjoy them. The freedom of choice also is really motivating.

Sadly for some reason the fights with that Phoenix guy and his servants from the earliest rating game for Presidents freedom and the duel we are supposed to have with him are not implemented yet. I got hyped for nothing.

My real personal gripe is those darn high scores for the minigames are just out of reach. 3993 on the dang flyer delivery, 9980 on the punching bag, I am losing my mind.

The hardest to get by far. I couldn't even see it until I knew it was there for sone reason.

Thanks for the explanation.

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If you think the Main Mission/Story stuff is not complete or beatable your wrong. All are easily completed. They are in some parts missing content like items or interactions like the Truth Seekers mission but they are not impossible to finish.

Seems the hardest to understand how to beat for players is Main Mission 19. An escape room scenario.

Either the game needs you to beat certain group or groups of enemies or you need to solve a puzzle. All Main Missions are playable and beatable.

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New bug or old bug, M&M have a bug, I believe they are supposed to give their own or each others Summon item when you answer all questions correct. They only give Moxxie's for some reason.

M&M quiz machines are also bugged, they are supposed to let you buy their Summon items for about hundred souls. Sadly the range or area for interacting with the machines isn't correct so I have to no clip into the machine to interact with it to buy the items.

Verosica Mayday's room has a bug that makes the doors leading to the bedroom not let you pass through, they just glitch or move as though you are passing through. This makes it impossible to go to that part of the area or map.

Currently, Joiplay makes it manageable, just turn on no clip and move there and just cheat the Summon items into inventory.

I have also encountered a bug that causes the RoboMaid to vanish or become unreachable after she has been activated and becomes accessible as a companion. She is supposed to be charging at night, but is instead not where she is supposed to be and I can't find her at all.

The Demon Rat/Rabbit thing you get in the lab as a companion, also seems to have a bug, they are not interactable after you get them a bed and let them rest. I do not know for certain, I just assume that since I can't interact with them and don't know how long they need to rest that they are bugged.

I used Joiplay and added a single point to the characters affinity when this happened. So 3 to 4, which I guess are stages in affinity. This allowed me to give the Demon Rat/Rabbit thing a carrot or whatever it eats and continue the character's development as a companion.

The Side Missions for hunting enemies at certain times outside in the Car Parking area have bugs as well. Moxxie and Millie are bugged in two ways, as they are supposed to join you for the job since they are the ones putting it up, they do not join you to hunt the targets as they seem to be stuck with the dialogue for the quiz machines, and they for some reason reset the Quiz Game count to zero. So unless you use a Summon item they will not fight beside you. The Quiz Game count, is a counter for your progress in the Quizzes you take with M&M, the more Quizzes you complete the higher this counter goes which improves your rewards and increases the variety of questions. So this bug setting it back to zero, really robs a player of their progress and potential rewards, alongside a very good learning experience about guns and the body.

It is explained in game that the Relationship Checker thing the player can access is not complete but I just felt like saying it here that the Buddy Manager or key item the player gets is not accurate. When the device is used to see Loona's Relationship with the player it is either very wrong or a few stages behind. So currently memorization of events is needed to keep track of how well things are going.

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The file/data system.json is not complete and causes an issue when trying to play the game.

Simply do not transfer the file/data system.json from Hotfix v2.rar.

Transfer everything else from Hotfix v2.rar to the main game where it belongs accordingly. Should be easy to figure out.

If you are confused simply look through Bugs or Bug Reporting topic made by the developers. There should helpful explanations for this and possibly other stuff.

Im0a1, in Bug Reporting, has posted and commented about this issue. They posted photos and and commented in some detail about this. Should help solve the issue.

If we are talking about the same morgue where Striker imprisoned the mc. The back has grey panels or I'm guessing those containers they have in walls for keeping corpses. They create a sound when interacted with, in certain order they will direct power to the container that holds your stuff, you'll know it is the right order based on the sound they make.

I didn't have to spend three hours, at most 10 minutes, because I interacted with everything, got all the items to break out of the cage, found the note to Striker, read multiple descriptions while interacting with everything in the environment, then solved the puzzle. This supposed to be an escape room scenario.

So either your game is an older version which can have bugs or problems, or you are not interacting with every possible thing in the room to figure it out yourself.

Thanks. I just tried it and no issues.