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Greg Molot

50
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A member registered Jan 01, 2021 · View creator page →

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Really fun game! The movement was super responsive and the upgrades felt very unique and expanded the gameplay really well! Had a lot of fun playing and making different builds!

Thank you! The robot will not divulge its secrets!

That is actually really fair and something I thought about a lot while making this! I couldn't decide what direction I wanted to go or how I could make the premise of the game work without giving the player a "make sound wherever and whenever I want" button which would break half the game. In the end I just decided the "I'll just do the thing that I think is the most fun" approach and broke the fantasy a bit.

This was super cool! The sailing was really fun and innovative, even with no sailing experience I got the handle of it pretty well. The controls felt snappy and rewarding, when I thought I should be going fast, I was, and when I wanted to go slow, I did. The audio was also really well done, overall amazing job!

Very cool and fun deck builder! I was a little confused when it first started but I restarted and got it down! I do think some tutorial text or explanation on how to play/what's happening would be useful but I figured it out eventually! Overall fun idea!

Really amazing work! The visuals and audio are beautiful, I especially love the loading screens and how it shifts for day and night. The cooking is a little hard to master but I think I got the hand of it after a few tries. Other than that, amazing stuff!

Super cool effect! Really tripped me out when I started playing and definitely increased the challenge! Really awesome submission!

Really cool idea! I like that even your footsteps mark the way! It's a little hard to tell what's going on, especially if you're looking at a wall or something. The flashing also is a bit sudden and fast, I think maybe having them move slower would really help. The idea is really really cool though!

The music and art is absolutely beautiful! The platforming required in the cave seems a little unforgiving, a lot of the time it seems like you have to make the absolute perfect jump, and since you can't see where you're going very well, can cause issues with navigation and making that jump. Other than that, the game is absolutely beautiful to play and listen to! Amazing job!

Absolutely remarkable game! The puzzles were so interesting and the wave mechanic was so innovative! Absolutely amazing job!

So cute! The gameplay was super fun, the visuals and audio were really cute and the whole idea was so cool! The level design was really creative and led to some thinking and timing. Genuinely amazing job!

The music was beautiful! Really fun entry! One thing I noticed was the attack seemed to be slightly off,to me it seemed like it registered the attack on mouse up rather than on mouse down which would feel more natural. Either way, beautiful entry and I definitely see the Hollow Knight and Silksong inspiration!

Very cute little shooter! Solid vibes and music! Well done!

Very cool entry! There were some UI issues where I couldn't read the task list in the city because there was a blue text on top of the tasks, I also had a few frame rate issues when in the city. Other than that, very cute game, really liked the businessmen just saying "Work" as I hit them down the street!

Really cool entry! The maps and game was way bigger than anything I expected! Something I would recommend (or maybe I'm just bad at racing games) is either have some sort of drift mechanic or make it more obvious when a tight turn is coming. I also constantly had flashes of light when turning some corners that made it hard to see the course. Other than that, this is a really good product!

Cute little game

Absolutely incredible! The design and level progression felt very natural. The level design was so well done, really awesome job!

Very cool game! Definitely wasn't expecting that twist! Really good job!

Very cute! I really like the audio and visuals, and always love a PICO-8 game. I really think it just needs a little polish! Some sort of timer as well as a more interactive visual for the waves (some of them were just a guessing game for a little bit) I think will go really really far!

Amazingly beautiful art, especially during the little cutscenes! The gameplay and movement was a little rough at times but I definitely see what you were going for and just needs some polish!

Such a delightful entry! Probably my favourite so far!The story was very fun and the gameplay was super engaging! The art and colours really popped and looked amazing, overall really really good job!

Very simple gameplay but really fun and engaging! Really wish the levels were longer or had some sort of infinite mode!

Really cool idea! I was also originally planning on something with memory so I'm really happy to see a jam entry take that idea and run with it! Gameplay was fun and the story unfolding was very nice!

The concept is super cool if you decide to continue with this! The movement felt very fun, but the attacksgave me some issues. I had some enemies kill me while I was completely behind them, and some of my attacks didn't do anything while I was directly in front of them.

Very cool idea!I found it a little boring and there didn't seem to be any meaningful choices for me, I might have just been missing something

Very cute game! I really enjoyed the cozy gameplay and music!

I like the concept! I feel like some sound effects or visual effects when destroying or getting hit by an asteroid and when collecting the animals would help a ton! Some sort of tutorial or showing the controls at the beginning would also be a good idea I think. Overall very solid visuals!

Thank you so much! Genuinely means so much

Thank you so much!!!

Thank you! I really appreciate that!

I just looked in my code and it's less of a soft-lock, more of me changing a piece of dialogue last second. The option does open up, but only after talking to her about something else in the house first. Either way thank you for pointing it out!

Thank you!

Thank you! That's very fair, I'll definitely keep that in mind if I continue this!

Thank you so much!

Thank you so much! I really appreciate it, I was super nervous posting this! Sorry you had a bug! Do you remember what happened so I can attempt to recreate it?

One of my favourites from the jam so far, really good job!

Very cute game! Absolutely loved the vibes, music, and movement

Really love it! Simple but very engaging loop!

Thanks for playing! Glad you enjoyed it and I really appreciate the feedback!

As of now there is no block clearing mechanic, it was something I was planning but had to scrap in the end. The bomb was made to help lessen the possibility of softlocking, as well as a little "escape" that you can get in the Pause Menu on the second floor, but yeah I realize it didn't help that much. But more consistent shapes and a block clearing mechanic are definitely on my list if I continue this!

Once again, thank you so much for the feedback, very glad you enjoyed it!

Hey everyone!

I just (3 hours ago) posted my jam submission, play and leave some feedback if you can! I really look forward to seeing what everyone came up with!


https://gregmolot.itch.io/tower-of-azeroth

Thank you! Glad you enjoyed the game! Did you check if the items were in your inventory in build mode? That's where items can be seen/used. Once again, glad you had fun either way!

Very addictive gameplay loop! Very fun and imaginative story, felt inspired by Inscryption. Great job!