Really fun game! The movement was super responsive and the upgrades felt very unique and expanded the gameplay really well! Had a lot of fun playing and making different builds!
Greg Molot
Creator of
Recent community posts
Thank you! The robot will not divulge its secrets!
That is actually really fair and something I thought about a lot while making this! I couldn't decide what direction I wanted to go or how I could make the premise of the game work without giving the player a "make sound wherever and whenever I want" button which would break half the game. In the end I just decided the "I'll just do the thing that I think is the most fun" approach and broke the fantasy a bit.
This was super cool! The sailing was really fun and innovative, even with no sailing experience I got the handle of it pretty well. The controls felt snappy and rewarding, when I thought I should be going fast, I was, and when I wanted to go slow, I did. The audio was also really well done, overall amazing job!
Really cool idea! I like that even your footsteps mark the way! It's a little hard to tell what's going on, especially if you're looking at a wall or something. The flashing also is a bit sudden and fast, I think maybe having them move slower would really help. The idea is really really cool though!
The music and art is absolutely beautiful! The platforming required in the cave seems a little unforgiving, a lot of the time it seems like you have to make the absolute perfect jump, and since you can't see where you're going very well, can cause issues with navigation and making that jump. Other than that, the game is absolutely beautiful to play and listen to! Amazing job!
The music was beautiful! Really fun entry! One thing I noticed was the attack seemed to be slightly off,to me it seemed like it registered the attack on mouse up rather than on mouse down which would feel more natural. Either way, beautiful entry and I definitely see the Hollow Knight and Silksong inspiration!
Very cool entry! There were some UI issues where I couldn't read the task list in the city because there was a blue text on top of the tasks, I also had a few frame rate issues when in the city. Other than that, very cute game, really liked the businessmen just saying "Work" as I hit them down the street!
Really cool entry! The maps and game was way bigger than anything I expected! Something I would recommend (or maybe I'm just bad at racing games) is either have some sort of drift mechanic or make it more obvious when a tight turn is coming. I also constantly had flashes of light when turning some corners that made it hard to see the course. Other than that, this is a really good product!
Thanks for playing! Glad you enjoyed it and I really appreciate the feedback!
As of now there is no block clearing mechanic, it was something I was planning but had to scrap in the end. The bomb was made to help lessen the possibility of softlocking, as well as a little "escape" that you can get in the Pause Menu on the second floor, but yeah I realize it didn't help that much. But more consistent shapes and a block clearing mechanic are definitely on my list if I continue this!
Once again, thank you so much for the feedback, very glad you enjoyed it!


