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Midrule

2
Posts
A member registered Oct 29, 2020

Recent community posts

oh yeah forgot to mention, the music doesn't loop correctly.

Very impressed so far! A few nitpicks were the animation is much better now, but it still feels a little flat when it comes to the poses. Sometimes the way to progress isn't obvious (like shooting diagonal in a hole) and can be a bit frustrating, since with all the bloom and effects, it can be a bit hard to notice. Items do disappear way too quickly, and maybe they should come to you like a magnet when close because a lot of the time, when an enemy is killed, the energy/missile is just out of reach by a pixel or so. The level design can feel very same-y with multiple rooms having the same layout. The first boss is a bit unforgiving and becomes a waiting game, as it has a bit too much health so you either die quickly and have to restart or stand in a corner waiting for it to pop up. Other than that great work!