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gregaz

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A member registered Apr 21, 2021

Recent community posts

Thank you!

Thank you for the amazingly fast fix for that! One other minor thing - how many attack animations should there be in the Mage attacks? I'm thinking 4, and Copper has 4, but the others have 3? Looks like two of the rows might be combined into one or something?

As an example, compare 64x48_Costume_Mage_Cobalt_Attacks.png with 64x48_Costume_Mage_Crimson_Attacks.png

Thanks again Admurin!

Great set of animations! I noticed one bug with it that I was wondering if you could fix? The Mage sets don't have a transparent background like the Marksman/Gladiator/Wanderer, but instead have a dark background.

i.e. /PixelCharacter_V1.6 (Costumes)/WandGladMarksMage 1.6/Sets/4Mage/Set_Colbalt/64x48_Costume_Mage_Cobalt_Base.png

cool beans, looking forward to seeing the finished marksman and mage classes :)

Been playing around with these more, and they look really good!

Question though: Any plans to include the attack particle effects in the gladiator animations? i.e. https://twitter.com/admurin/status/1350926603853959173?s=20

10 fps looks good to me, thanks for the quick reply!


ps i won't tell anyone :P

Great pack! Please excuse the noob question, but how many fps are the animations?