Hey thank you so much for playing i appreciate it
greenlvrgames
Creator of
Recent community posts
Hey, i'm working on a chat moderating game set in a dystopia. You essentially approve / delete incoming messages to keep up engagement and stability. You can choose to promote things like conspiracies or bait to spike engagement, at the cost of stability.
You play a 5-day work week, each day being 90 seconds. Each day you receive income, a shift report, have to make moral choices on your way home as well as managing mental health and debt in your apartment before you start the next day. You can complete sponsor bounties during the shift for additional income and challenge / variety to gameplay and decision making.
After completing all 5 days, there's one of multiple endings.
I'm planning to still add hundreds of additional dialogue and more npcs as well as world events like news and bounties.
Hoping to get genuine feedback and suggestions. (The balancing and UI is somewhat rough still, so feedback in that regard especially appreciated)
Thanks in advance


