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Greencat

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A member registered Apr 21, 2020 · View creator page →

Creator of

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Sorry about that, and thank you for taking the time to give such detailed feedback.

I completely understand your frustration with the writing. I’m not a native English speaker, so I relied on AI to help “polish” the story, and unfortunately that resulted in exactly the kind of overwrought, generic phrasing you’re describing. Reading it back now, I agree it ended up feeling awkward, vague, and emotionally prescriptive in ways that hurt the experience rather than helping it.


Thanks again for the honest critique. It’s genuinely helpful, and I’ll take it into account if I revise or make something similar in the future.

Thank You!!!

Thank you for the detailed feedback! 

Thank you for playing 💚, And yes the bullet have some duplication problem, Me and my friends are still trying to figure that out

Thanks for checking it out! And yes, the bullet sometimes gets duplicated for no reason. My friends and I are still trying to figure that part out.

Thank you 💚

Thanks a lot! Glad you liked it! (we aim to publish on multiple platforms so automatic shooting will be easier to implement :>)

(2 edits)

Thanks for the feedback! The mouse controls is harder to make than I expected, so they’re a bit sluggish haha :)

Thank you 🥰

Thanks so much for the positive feedback!!!. Infinite Mode will be fixed soon in the future  ( The deadline came way too fast haha 🥲😅 )

I was also planning to add some bullet hell stuff and other cool features, but the deadline hit too fast haha :>>>>

thank you 💚

Thanks so much for the feedback🥰 I totally forgot to fix the dialogue bug in Infinite Mode because of the deadline. I’ll get it sorted after the jam.

Woahhh! This game is super high quality!

Hello! Those are actually just the names of the people whose assets I used.

I’m working alone. The reason I listed names instead of links is because some of the authors of those free assets prefer to be credited that way. Another reason is that there wasn’t enough space for all the link text. 

Sorry for the misunderstanding! I’ll make it clearer next time. :>

Hey, here’s my submission! I’ve been experimenting with the UI Toolkit in Unity,things are a bit messy right now, and WebGL isn’t working for some reason, but the game is finally out :) https://itch.io/jam/jamsepticeye/rate/3933886

android currently have screen size bug

Hey, here’s my submission! I’ve been experimenting with the UI Toolkit in Unity,things are a bit messy right now, and WebGL isn’t working for some reason, but the game is finally out :) https://itch.io/jam/jamsepticeye/rate/3933886

Cool concept! I love it 💚

 Sorry about the ads. I’ll avoid that in the future.

 Sorry about the ads. I’ll avoid that in the future.

Thanks a lot for the feedback! And sorry about the ads. I’ll avoid that in the future.

Thanks a lot for the feedback!. Sorry about the ads. I’ll avoid that in the future.

Thank you 🥰

Thanks a lot for the feedback! I’ll definitely look into making the gameplay more engaging the next project and Sorry about the ads to skip levels. I’ll avoid that in the future.”

Thank you so much for checking out my game!!!

Thank you! 🥰

(1 edit)

Sorry about the monetization. I just learned how to add it, but I didn’t realize it would feel really annoying and it’s definitely not suited for a jam game. For the character hitbox and movement I used a circle collider with map collision (I just followed a tutorial video here:

). About the Metroidvania part . I only really knew Hollow Knight and misunderstood it as just a “dark platformer,” so that’s my mistake. Thanks for pointing it out, and sorry again!

Thanks for the feedback! I’ll work on improving the level design and look into better monetization methods that aren’t intrusive. Sorry about the ads to skip levels. I’ll avoid that in the future.”

Thanks so much for the advice! Really appreciate it 💚

Thanks so much for taking the time to play and share your thoughts! I totally understand your points about the metroidvania elements. I realize now I misunderstood what metroidvania really is and just thought of it as a dark platformer, so sorry about that 😥

Sorry to hear the game didn’t click with you😓, but I appreciate the feedback 

 I’ll keep it in mind for future game, project

Hey, thanks so much for giving it a try and sharing your thoughts! Totally get what you mean about the jump, combat, and dark levels. I’ll keep working on improving those in future games and projects.

Creative gameplay 👍.though I feel that if the map were larger, I might easily get lost 🥲

Love the gameplay mechanics and the distinct art style 💚.

Thank you for checking it out! 💚

💖 If you’d like to support my work even more:
You can donate (buy me a coffee) here → https://coff.ee/nhangreenboy

Thanks, glad you liked it!

Thanks for playing!. I actually just realized that bug (the weapons are supposed to reset when you press the restart button.)

Thanks for pointing it out!. I’m planning to fix it after the jam.