If you're still experiencing confusion, I've found that this video is a good step-by-step tutorial on how to get everything set up, especially if you already have project files. GitHub Desktop is a good beginner tool for using GitHub, especially with Unity. If you're working solo, don't worry about branching all that much. It's a handy thing to know how to do but if you're not worried about working on multiple features at once or working with other developers, its ok to leave it along for now.
My only real warning is keep an eye out for file size. GitHub has an individual file size cap, but if you're keeping most textures at about 2k or smaller, you should be fine (biggest culprits). If a push fails due to too many files (it'll pop up an error like connection timeout), just split the commit into parts and it'll work eventually.
If you end up being more interested in GitHub and how to use it more effectively and the tools at your disposal when issues arise, these two games are pretty good teaching tools.



