what i often do is turn my computer volume down to like 2 as i don't know how to implement a volume adjustment option, and approximately how far did you make it exactly and what area did you go to first
Graphtet
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i have been meaning to add volume buttons for a while but have not gotten there yet, pressing P brings you to the menu but i don't know how to do save systems so it will not save, i will spawn the light in front of the player in future projects, the objective is to find all white crystals in the level and bring those to the minecart to open the door it is intentionally left vague to add some extra difficulty, the health bar is intentionally designed to look like that, the problem with the buttons does not show up on my end so i don't know a solution at this time the buttons appear to small on my screen i think it has something to do with aspect ratio and device screen size
in order to pick up the 3 snow man pieces you need to be directly in front of it and press e then carry it to the pole and stack the pieces in the order of 3 buttons, 3 buttons and arms. head, the way the enemy works is that the enemy is headed directly at the player but can not path find so it gets stuck on the walls the best way to get around it is to go around as many corners as possible to get it stuck again while being very careful when turning a corner i am still rather new at game development, i have only been doing it for about a year with youtube tutorials so i don't fully understand certain aspects hence the prototype designation and slightly unfinished feel to the game





































































































































