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Grapefruit 256

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A member registered Mar 26, 2023 · View creator page →

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really cute little game. Once I got the one cat moving it went on and on...that was fun!

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Thanks a lot for your feedback !

Pentis will definitely be further developed and hopefully improved. However, the missing pentominoes were removed on purpose, as they are disturbing for playability. However, there are considerations to reinsert some of them, if necessary for higher levels of difficulty.

Since this is only my second game, the development may take some time. But your suggestions will definitely be taken into account.

Congratulations to the first place on the FUN-GINEERS Pentis Tournament and your all time Pentis record !!

https://mstdn.jp/@luftlesen/110448457422037621

Thanks, well, tell me if you are proceeding ;)

Hey, like your game. The little people are so adorable, how they are running around and being poisoned. Do they have a name?

Villainy has too much reverb for my taste. But the melody and drums are fantastic. love it^^

But what will be the goal of the game?

(⁀ᗢ⁀) yes. I like those ideas. Specially the laser tripwires. Lasers would also bring an optical upgrade. I was more in the direction of hacking  the PCs to mainpulate nearby functionalities like switching locked doors to come to another floor/level. Getting your way out of a bigger building or complex (imagine you have do go through a looong duct (with that music !!) to another building to get a keycard or so...^^) 

I would like serums in general for different purposes. Maybe to make the ape smarter. Or mixing others in the profs lunches in the cafeteria. But  I really like the field of views and the sound waves. Just playing it again. The duct sfx and music is just fitting and fantastic. From where do you got the music?

I am not the mobile game type. Bigger screen and PC would be fine for me ;)

In any case I think you should continue !

Do you keep developping Duct Ape?

Thanks ^^;

Love this game. Graphics, Soundtrack, Idea.... :))

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Very interesting approach :)  this game mind-blew me completly away in some bar in France. I loved it playing on SNES of various friends. As it finally came out for the AMIGA, I couldn't wait to play at home on my Amiga 500, of course. All I can remeber is: PAIN...

I really like your version so far. Especially the sound effects are well-made ;)