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gradiustheguide

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A member registered Feb 24, 2018 · View creator page →

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Hey! Sorry to hear! What was the last convo you had?

Really amazing to get to know your culture more through this game! There's lots of subtleties it conveys within an engaging narrative frame!

Love the consequences of your actions in this experience :) And the characters / 3d art is great!

Social commentary here is epic, so good!!

This is a really effective setup for an 'talk in the car' experience. Mechanics and cinematography! *chef kiss

I appreciate the light, diegetic interactions that help serve the feeling of being with someone else while discussing difficult things. Also fantastic to see more about Palestinian culture. Thank you for making this!

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Would recommend to anyone looking to deepen their skills or get a full on deep dive into Godot's UI from both a programming and implementation perspective.

I'm making a RPG companion app for a friend and decided to dive into using Godot to do it. Was mighty impressed with the depth of this course! 10 hrs of content took me about 20 hrs to watch and follow along with, debug / make mistakes etc.  I feel confident I can tackle my project now!

Sometimes was a bit lost as to the overall structure of the project and why I was doing something. I'm a visual learner so would have benefited from a diagram to show the architecture at the beginning of the course / throughout. Things made sense in the end though!

Will also say I'm glad I have prior Unity coding experience as a lot of the same concepts are used in the technical parts of the course. Helped me know the direction we were going even when it was a little unclear at times. 

( side note, in my case probably going to stick with Godot 3.x for now as there are Mac browser issues with 4.x... however, really looking forward to 4.x tutorial update! :D )

Great game basics! Concept and art is good!

Some tips to make it better:

Coins need to do more than just reroll the level settings. Can you upgrade basic stats? (speed, damage, range etc?)

Hearts dropped into the level would help the player survive. Maybe after killing 15 enemies you get a cheeky heart?

Variation in enemies not 100% clear.

Really great game, I am playing as a professional game designer, and this has all the makings of a brilliant indie hit :)

Thank you for exploring this idea. Why slaves? 

Blown away by the elegance of this submission. The non-binary theme adds a very important context to this.

Superb set of mini games - I was very engaged in the topic and thought it was tastefully and urgently put across - well done :)

Really nice setup! Would love to play the rest of it :D Best bits were choosing the familizard and armour, and the storywriting was great :thumbsup